The Forum is up for sale: XeNTaX Forum looking for new owner

TimeSplitters 2 (xbox) xbr import

Post questions about game models here, or help out others!
chrrox
Moderator
Posts: 2602
Joined: Sun May 18, 2008 3:01 pm
Has thanked: 57 times
Been thanked: 1411 times

TimeSplitters 2 (xbox) xbr import

Post by chrrox »

Here is a noesis script to import the models and textures from the xbox version of the game.
here is a quickbms script to extract the xbox archives.

Code: Select all

getdstring ID 4

if ID == "P4CK"
get tableoff long
get files long
math files / 0x3C
goto tableoff
for i = 0 < files
getdstring name 0x30
get offset long
get size long
get null long
log name offset size
next i
endif

if ID == "P8CK"
get tableoff long
get files long
get tableoff2 long
get table2size long
for i = 0 < files
goto tableoff
get nameoff long
get size long
get offset long
savepos tableoff
math nameoff + tableoff2
goto nameoff
get name string
log name offset size
next i
endif
This works on stages and character models.
If some of the models don't look perfect in noesis just export them and they will look fine in any 3d modeling program.
Special Thanks to the following people for help.
Mr anon for the face winding formula.
Reveal8n for help with the face winding formula.
Mr Adults for making noesis and helping with the texture swizzle of the xbox textures.
Image
You do not have the required permissions to view the files attached to this post.
User avatar
lumekano
advanced
Posts: 59
Joined: Sat Feb 25, 2012 2:20 pm
Has thanked: 40 times
Been thanked: 10 times

Re: TimeSplitters 2 (xbox) xbr import

Post by lumekano »

im really love this game nice work
UnKnown
User avatar
Reddance
advanced
Posts: 64
Joined: Sat Dec 05, 2015 6:03 pm
Has thanked: 2 times
Been thanked: 4 times

Re: TimeSplitters 2 (xbox) xbr import

Post by Reddance »

may someone make a script like this for the PS2 variant of the game? the results shown look astounding but alas, with an xbox disk i can't find any existence of a ".xbr" file ANYWHERE on the disk.
Gh0stBlade
Moderator
Posts: 719
Joined: Mon Jul 05, 2010 8:55 pm
Has thanked: 20 times
Been thanked: 492 times

Re: TimeSplitters 2 (xbox) xbr import

Post by Gh0stBlade »

Reddance wrote:may someone make a script like this for the PS2 variant of the game? the results shown look astounding but alas, with an xbox disk i can't find any existence of a ".xbr" file ANYWHERE on the disk.
Xbox textures are of better quality for all these games.
Click the thanks button if I helped!
FileMan
ultra-n00b
Posts: 4
Joined: Sun Dec 06, 2015 1:03 am

Re: TimeSplitters 2 (xbox) xbr import

Post by FileMan »

Gh0stBlade wrote:Xbox textures are of better quality for all these games.
That doesn't help him at all. Unless your making the lunatics claim that it can be open with any old image manipulation program.
User avatar
Reddance
advanced
Posts: 64
Joined: Sat Dec 05, 2015 6:03 pm
Has thanked: 2 times
Been thanked: 4 times

Re: TimeSplitters 2 (xbox) xbr import

Post by Reddance »

I'm not sure if you need a special program to see these files or a modded xbox, it'd be kinda screwed in that regard.. modded xbox wise.
Gh0stBlade
Moderator
Posts: 719
Joined: Mon Jul 05, 2010 8:55 pm
Has thanked: 20 times
Been thanked: 492 times

Re: TimeSplitters 2 (xbox) xbr import

Post by Gh0stBlade »

FileMan wrote: That doesn't help him at all.
How do you know it doesn't help him? Are you him? I was simply suggesting that using the PS2 models are not as good. Xbox has assets of higher quality. So how about you speak for yourself?
FileMan wrote: Unless your making the lunatics claim that it can be open with any old image manipulation program.
First off, it's "you're"...

How dare you suggest I could be making lunatic claims. You must be really retarded... I never said anything of the sort in relation to these files being able to be opened within any image manipulation program.

Don't you dare think you can talk down to me, get some respect!

Image

Don't try it with me!
~Bitch bye
Click the thanks button if I helped!
TheMelonFiler
ultra-n00b
Posts: 3
Joined: Sun Dec 06, 2015 9:21 pm
Has thanked: 2 times

Re: TimeSplitters 2 (xbox) xbr import

Post by TheMelonFiler »

Alright, You may be right but about that but this is an Xbox Thread and he's expressed interest in using the script with a Xbox disk, However he seems to be having problems which mean's that he is using the playstation not out of choice.

Textures. He was asking about how you would go about opening or finding the .XB files on an Xbox disk and again implies that he knows about this however that isn't the point he was requesting how to access the files and you've replied with the textures are of better quality and naturally implies that the textures must have something to with viewing theses files because after all this is a linear conversation.

Now. Respect? I really don't know what to say. I think we both know that in the adult world that respect isn't just granted its earn. I don't know you and therefor cannot automatically respect without having some previous interactions to judge your character.

I think that about explains everything and i think its best we get back on topic!
Gh0stBlade
Moderator
Posts: 719
Joined: Mon Jul 05, 2010 8:55 pm
Has thanked: 20 times
Been thanked: 492 times

Re: TimeSplitters 2 (xbox) xbr import

Post by Gh0stBlade »

TheMelonFiler wrote: Textures. He was asking about how you would go about opening or finding the .XB files on an Xbox disk and again implies that he knows about this however that isn't the point he was requesting how to access the files and you've replied with the textures are of better quality and naturally implies that the textures must have something to with viewing theses files because after all this is a linear conversation.
Oh you must be stupid as well..... I let him and others know the assets are of lower quality to add to the fact a PS2 unpacker is not of much use since there's an existing Xbox unpacker. I just felt maybe letting him know would be beneficial to him and save someone the time required of creating a PS2 unpacker+Mesh importer so use your brain. To clarify the Xbox unpacker should work perfectly fine for PS2, format should be the same from my memory!
TheMelonFiler wrote: Now. Respect? I really don't know what to say. I think we both know that in the adult world that respect isn't just granted its earn. I don't know you and therefor cannot automatically respect without having some previous interactions to judge your character.

I think that about explains everything and i think its best we get back on topic!
Uhm wait... who the hell are you again? That post wasn't even directed at you so keep out of it. The only one who went off topic is the guy who decided to accuse me of potentially posting lunatic claims. You are too ignorant.

I've had enough of you actually...
Don't try it with me.

Image

~Bitch bye
Click the thanks button if I helped!
TheMelonFiler
ultra-n00b
Posts: 3
Joined: Sun Dec 06, 2015 9:21 pm
Has thanked: 2 times

Re: TimeSplitters 2 (xbox) xbr import

Post by TheMelonFiler »

Well. That's fairly interesting that the script would work both ways, I always assume that there was a small difference between the pak files from a different console.
User avatar
Reddance
advanced
Posts: 64
Joined: Sat Dec 05, 2015 6:03 pm
Has thanked: 2 times
Been thanked: 4 times

Re: TimeSplitters 2 (xbox) xbr import

Post by Reddance »

i have the slightest clue as to what the hell just happened lol. all i'm saying is, when the Timesplitters 2 xbox disk is put into my computer. these are the only files that are displayed.

Image

There's no such thing as a .xbr on these xbox disks, haven't got the faintest idea on how chrrox got these ".xbr" files.
Gh0stBlade
Moderator
Posts: 719
Joined: Mon Jul 05, 2010 8:55 pm
Has thanked: 20 times
Been thanked: 492 times

Re: TimeSplitters 2 (xbox) xbr import

Post by Gh0stBlade »

Use Ultra ISO. It supports Xbox ISO files perfectly.
Click the thanks button if I helped!
User avatar
Reddance
advanced
Posts: 64
Joined: Sat Dec 05, 2015 6:03 pm
Has thanked: 2 times
Been thanked: 4 times

Re: TimeSplitters 2 (xbox) xbr import

Post by Reddance »

Gh0stBlade wrote:Use Ultra ISO. It supports Xbox ISO files perfectly.
So if i used that, would i be able to locate these .xbr files?
chrrox
Moderator
Posts: 2602
Joined: Sun May 18, 2008 3:01 pm
Has thanked: 57 times
Been thanked: 1411 times

Re: TimeSplitters 2 (xbox) xbr import

Post by chrrox »

You need a modded xbox or 360 to rip an xbox iso.
or download an iso from the internet.
then you can use programs to extract the files from the iso.
User avatar
Reddance
advanced
Posts: 64
Joined: Sat Dec 05, 2015 6:03 pm
Has thanked: 2 times
Been thanked: 4 times

Re: TimeSplitters 2 (xbox) xbr import

Post by Reddance »

chrrox wrote:You need a modded xbox or 360 to rip an xbox iso.
or download an iso from the internet.
then you can use programs to extract the files from the iso.
Gotcha, i figured i would have to do that. everything works now
Post Reply