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TheWarZ .scb

Posted: Sun Oct 28, 2012 4:19 pm
by x0rh4x
Hello,

iam currently trying to load .scb files from WarZ.
I attached a .zip file with some model files. If someone could take a look at the file i would be more then thankful.

Heres everything i found for now(i never did something like that before):
[4 Bytes] magic [0x38 0x00 0xDC 0xFA]
[4 Bytes] null
[4 Bytes] Length of ObjectName (objLen)
[objLen] ObjectName

After that i have no clue whats going on :(
Well, would be nice if someone could help me getting behind that format.

- x0rh4x.

Re: TheWarZ .scb

Posted: Sun Oct 28, 2012 7:04 pm
by Karpati
x0rh4x wrote:Hello,
I attached a .zip file with some model files. If someone could take a look at the file i would be more then thankful.
Do you have a full game?
Unfortunately I did not find the demo version of this game on the Net.

I attached the converted files in Wavefront .obj/mtl format.
Unfortunately your package does not contain the texture files to check out the texture datas on the models.

Re: TheWarZ .scb

Posted: Sun Oct 28, 2012 7:43 pm
by x0rh4x
Yes i got the full game.
The game does not have a demo. But there is TheWarInc which is based on the same engine as far i know and its f2p.

I will send the textures via PM.

- x0rh4x.

Re: TheWarZ .scb

Posted: Wed Oct 31, 2012 8:50 pm
by Karpati
Vertex Size=44

[4 bytes] unknown
[4 bytes] unknown
[4 bytes] unknown
[4 bytes] Number of Vertices
Vertices*(X,Y,Z) position //3 floats
Vertices*(U,V) texture //2 floats
Vertices*(44-12-8 bytes)
Vertices*1 byte

[4 bytes] Number of Indices
Indices*(4 bytes)

[4 bytes] Number of Face Groups
Face Groups* (4 bytes Indices from
4 bytes Indices Count
4 bytes Length of Material name (without '.mat' file extension !)
String Material name)

Re: TheWarZ .scb

Posted: Mon Nov 12, 2012 7:19 pm
by Shizapp
I'm trying to convert the hundreds of .scb files to .obj. I've tried using the scb2obj command-line converter but it is about 2 years old and doesn't work. I've also tried a maya plugin I found out there called the RiotFileTranslator and that doesn't work. How exactly did you convert these files and is there a way to do this in bulk?

Thanks!

Re: TheWarZ .scb

Posted: Mon Nov 12, 2012 7:42 pm
by Karpati
Shizapp wrote:How exactly did you convert these files and is there a way to do this in bulk?
I used the 3D Object Converter v5.0 developer version from http://3dconverter.webege.com/develop_x86