Re: Ninja Ripper
Posted: Mon Apr 18, 2016 8:18 am
Zoetropes
Attach full log
Attach full log
I tried attaching it but it's too large for the forum, which parts of the log are you interested in?blackninja wrote:Zoetropes
Attach full log
Zoetropes wrote:I tried attaching it but it's too large for the forum, which parts of the log are you interested in?blackninja wrote:Zoetropes
Attach full log
Hi, it seems the max filesize is 768 MB on WHHF, my log file is over 2 GB. If I set the forced interval to lower so not as much gets ripped, the logfile shrinks in size, but then I get a lot more missing geometry and textures.phailhaus wrote:Zoetropes wrote:I tried attaching it but it's too large for the forum, which parts of the log are you interested in?blackninja wrote:Zoetropes
Attach full log
Upload it to WHFF. It should easily fit on there.
0516/134334 [15D0] Ninja Ripper 1.5.1 x64
0516/134334 [15D0] © 2004-2015 black_ninja
0516/134334 [15D0] LOG START
0516/134334 [15D0] Inject mode: "intruder"
0516/134334 [15D0] Texture downscale max width : 4096
0516/134334 [15D0] Texture downscale max height: 4096
0516/134334 [15D0] Texture downscale value: 2
0516/134334 [15D0] LdrLoadDll hooked. Target: 0x00000000772F7A90
0516/134334 [15D0] LdrUnloadDll hooked. Target: 0x00000000772F3AE0
0516/134334 [15D0] CreateProcessA hooked. Target: 0x0000000077148840
0516/134334 [15D0] CreateProcessW hooked. Target: 0x00000000770D1BB0
0516/134334 [15D0] CreateProcessAsUserW hooked. Target: 0x000007FEFD97AFE8
0516/134334 [15D0] CreateProcessWithLogonW hooked. Target: 0x000007FEFD9DFA50
0516/134334 [15D0] CreateProcessWithTokenW hooked. Target: 0x000007FEFD9DF9E0
0516/134334 [15D0] D3D9.DLL loaded
0516/134334 [15D0] D3D9 ripper init
0516/134334 [15D0] Direct3DCreate9 hooked. Target: 0x000007FEEDCC96B0
0516/134334 [15D0] Direct3DCreate9(32) return: 0x00000000004F1300
0516/134334 [15D0] IDirect3D9_CreateDevice hooked. Target: 0x000007FEEDCA0390
0516/134334 [15D0] D3D9.DLL unloaded
0516/134334 [15D0] D3D9 ripper uninit
0516/134334 [15D0] DDRAW.DLL loaded
0516/134334 [15D0] DDRAW init
0516/134334 [15D0] DirectDrawCreateEx hooked. Target: 0x000007FEF3788968
0516/134334 [15D0] DirectDrawCreate hooked. Target: 0x000007FEF378815C
0516/134334 [15D0] DirectDrawCreate() ret: 0x00000000
0516/134334 [15D0] IDirectDraw_QueryInterface hooked. Target: 0x000007FEF3788498
0516/134334 [15D0] IDirectDraw_CreateSurface hooked. Target: 0x000007FEF3785FE0
0516/134334 [15D0] IUnknown_QueryInterface(IID_IDirectDraw7) HRESULT: 0x00000000
0516/134334 [15D0] IDirectDraw_CreateSurface hooked. Target: 0x000007FEF37AC64C
0516/134334 [15D0] DDRAW.DLL unloaded
0516/134334 [15D0] DDRAW uninit
0516/134336 [15E0] D3D9.DLL loaded
0516/134336 [15E0] D3D9 ripper init
0516/134336 [15E0] Direct3DCreate9 hooked. Target: 0x000007FEED2896B0
0516/134336 [15E0] Direct3DCreate9(32) return: 0x0000000004AA1300
0516/134336 [15E0] IDirect3D9_CreateDevice hooked. Target: 0x000007FEED260390
0516/134336 [15E0] D3D11.DLL loaded
0516/134336 [15E0] D3D11 ripper init
0516/134336 [15E0] D3D11CreateDeviceAndSwapChain hooked. Target: 0x000007FEEDC955C4
0516/134336 [15E0] D3D11CreateDevice hooked. Target: 0x000007FEEDC9555C
0516/134336 [15E0] DXGI init
0516/134336 [15E0] CreateDXGIFactory hooked. Target: 0x000007FEF7EE4DA4
0516/134336 [15E0] CreateDXGIFactory1 hooked. Target: 0x000007FEF7F09AF4
0516/134338 [15E0] CreateDXGIFactory()
0516/134338 [15E0] IDXGIFactory_QueryInterface hooked. Target: 0x000007FEF7EE4CA8
0516/134338 [15E0] IDXGIFactory_CreateSwapChain hooked. Target: 0x000007FEF7F09E20
0516/134338 [15E0] D3D11CreateDeviceAndSwapChain() return: 0x00000000
0516/134338 [15E0] ID3D11Device_CreateInputLayout hooked. Target: 0x000007FEEDCA031C
0516/134338 [15E0] ID3D11Device_CreateVertexShader hooked. Target: 0x000007FEEDC9F544
0516/134338 [15E0] ID3D11Device_CreatePixelShader hooked. Target: 0x000007FEEDC9FF40
0516/134338 [15E0] ID3D11Device_CreateGeometryShader hooked. Target: 0x000007FEEDC9FA90
0516/134338 [15E0] ID3D11Device_CreateGeometryShaderWithStreamOutput hooked. Target: 0x000007FEEDC9FC7C
0516/134338 [15E0] D3D11CreateDevice() return: 0x00000000
0516/134338 [15E0] Direct3DCreate9(32) return: 0x0000000004758640
0516/134338 [15E0] DDRAW.DLL loaded
0516/134338 [15E0] DDRAW init
0516/134338 [15E0] DirectDrawCreateEx hooked. Target: 0x000007FEF3788968
0516/134338 [15E0] DirectDrawCreate hooked. Target: 0x000007FEF378815C
0516/134338 [15E0] DirectDrawCreate() ret: 0x00000000
0516/134338 [15E0] IDirectDraw_QueryInterface hooked. Target: 0x000007FEF3788498
0516/134338 [15E0] IDirectDraw_CreateSurface hooked. Target: 0x000007FEF3785FE0
0516/134338 [15E0] IUnknown_QueryInterface(IID_IDirectDraw7) HRESULT: 0x00000000
0516/134338 [15E0] IDirectDraw_CreateSurface hooked. Target: 0x000007FEF37AC64C
0516/134338 [15E0] IUnknown_QueryInterface({ACA12120-3356-11D1-8F-CF-00-C0-4F-C2-9B-4E}) HRESULT: 0x00000000
0516/134338 [15E0] DDRAW.DLL unloaded
0516/134338 [15E0] DDRAW uninit
0516/134338 [15E0] D3D11.DLL unloaded
0516/134338 [15E0] D3D11 ripper uninit
0516/134338 [15E0] DXGI.DLL unloaded
0516/134338 [15E0] DXGI uninit
0516/134338 [15E0] IDirect3D9_CreateDevice(0x0000000004AA1300, ...) return: 0x00000000
0516/134338 [15E0] IDirect3DDevice9_SetTexture hooked. Target: 0x000007FEED289748
0516/134338 [15E0] IDirect3DDevice9_DrawPrimitiveUP hooked. Target: 0x000007FEED287394
0516/134338 [15E0] IDirect3DDevice9_DrawIndexedPrimitive hooked. Target: 0x000007FEED291BD0
0516/134338 [15E0] IDirect3DDevice9_DrawIndexedPrimitiveUP hooked. Target: 0x000007FEED326A98
0516/134338 [15E0] IDirect3DDevice9_DrawPrimitive hooked. Target: 0x000007FEED262B24
0516/134338 [15E0] IDirect3DDevice9_CreateVertexBuffer hooked. Target: 0x000007FEED25751C
0516/134338 [15E0] IDirect3DDevice9_CreateIndexBuffer hooked. Target: 0x000007FEED28AC90
0516/134338 [15E0] IDirect3DDevice9_Present hooked. Target: 0x000007FEED284378
0516/134338 [15E0] IDirect3DDevice9_GetSwapChain hooked. Target: 0x000007FEED292D8C
0516/134338 [15E0] IDirect3DDevice9_CreateAdditionalSwapChain hooked. Target: 0x000007FEED2EC990
0516/134338 [15E0] IDirect3DDevice9_SetPixelShader hooked. Target: 0x000007FEED284E14
0516/134338 [15E0] IDirect3DDevice9_SetDepthStencilSurface hooked. Target: 0x000007FEED277BA0
0516/134339 [15E0] IDirect3DDevice9_SetGammaRamp hooked. Target: 0x000007FEED2ED3F8
0516/134339 [15E0] IDirect3DDevice9_SetStreamSource hooked. Target: 0x000007FEED2877C0
0516/134339 [15E0] IDirect3DDevice9_CreateVertexShader hooked. Target: 0x000007FEED272DA0
0516/134339 [15E0] IDirect3DDevice9_CreatePixelShader hooked. Target: 0x000007FEED26F560
0516/134400 [15E0] CreateProcessW("D:\Program Files (x86)\GuildWars2\bin64\CoherentUI_Host.exe" --coherent-options=host-46f31bc0-8cde-4b5b-983c-3b73600e9962") return: 1
0516/134400 [15E0] Injecting to child process. Status: OK
not possible with ninja ripper;TomWin wrote:And how can I make it load a map like it was in game?
I remember 3d ripper DX was ripping all the scene just like it was.
not sure what you doing but this ripper only for windows desktop.TomWin wrote:BTW. Any idea how to rip models from WindowsApps games eg. Asphalt 8?
I tried to do shortcut lnk and some bat file converted to exe because it's not possible to run ripper in WindowsApps dir, but it didnt work anyway.