Generating triangles from a set of vertices
Posted: Fri Oct 05, 2012 8:18 pm
What is the easiest way to generate a set of triangle indices with as little duplicate vertices as possible?
Lol I can't figure this out.
Doing some openGL programming and I'm only given a set of vertices. The direction of the face is not important atm.
Lol I can't figure this out.
Doing some openGL programming and I'm only given a set of vertices. The direction of the face is not important atm.