VIDEO TEST
http://www.youtube.com/watch?v=AxRWBywT ... e=youtu.be
Files in the Video
http://www.mediafire.com/?f8tsh4g6s8jfg54
Here i get a idea, only changue the world coordinates of 3DS Max and then export, but ITS NOT POSIBLE!!!!, 1 million of menus and options, and this simple think its not enabled in the program, maybe i am wrong and the program have some option to rotate and not destroy the animation if somebody know why i really apreciate the help.
P.D. FBX format can changue this in export, u can switch Y and Z, but if u import to 3DS Max the exported FBX files (sucks filther) its back to normal position, and the plugin i have its to export from Max.

