Page 1 of 1

How can I export and keep textures mapped?

Posted: Wed Jul 25, 2012 11:18 pm
by Valeness
Hey guys, is it possible for me to export the files and then just load them into Blender with the textures already mapped? I'm all good with loading the textures and mapping them. But it would make things so much easier if I could just load the files and have them already mapped.

Not to mention I am having problems with rendering textures in Blender.

Thanks in Advance. :D

EDIT: Oh, sorry, I forgot to mention I am using models from Crisis Core in Noesis. :D

Re: How can I export and keep textures mapped?

Posted: Wed Jul 25, 2012 11:31 pm
by finale00
I think the gmo plugin had issues with texture exports.

Re: How can I export and keep textures mapped?

Posted: Wed Jul 25, 2012 11:41 pm
by Valeness
finale00 wrote:I think the gmo plugin had issues with texture exports.
Forgive my ignorance, but, gmo plugin?

Re: How can I export and keep textures mapped?

Posted: Mon Aug 27, 2012 5:57 am
by ShinRa Inc
I've got a similar inquiry, for what it's worth. Trying to get Crisis Core stuff exported as .DAE format to include the textures and mapping, rather than splitting them off.