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How can I export and keep textures mapped?

Post questions about game models here, or help out others!
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Valeness
ultra-n00b
Posts: 2
Joined: Wed Jul 25, 2012 11:09 pm

How can I export and keep textures mapped?

Post by Valeness »

Hey guys, is it possible for me to export the files and then just load them into Blender with the textures already mapped? I'm all good with loading the textures and mapping them. But it would make things so much easier if I could just load the files and have them already mapped.

Not to mention I am having problems with rendering textures in Blender.

Thanks in Advance. :D

EDIT: Oh, sorry, I forgot to mention I am using models from Crisis Core in Noesis. :D
finale00
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Re: How can I export and keep textures mapped?

Post by finale00 »

I think the gmo plugin had issues with texture exports.
Valeness
ultra-n00b
Posts: 2
Joined: Wed Jul 25, 2012 11:09 pm

Re: How can I export and keep textures mapped?

Post by Valeness »

finale00 wrote:I think the gmo plugin had issues with texture exports.
Forgive my ignorance, but, gmo plugin?
ShinRa Inc
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Re: How can I export and keep textures mapped?

Post by ShinRa Inc »

I've got a similar inquiry, for what it's worth. Trying to get Crisis Core stuff exported as .DAE format to include the textures and mapping, rather than splitting them off.
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