Re: The Dark Knight Rises .gla
Posted: Fri Dec 24, 2021 8:10 pm
I decided to look at the files, in general, in these archives the header is always encrypted (in the files from the game Sniper Fury) by xor with seed like:
After decrypting the header you got next structure:

Code: Select all
0x19660D * dwSeed + 0x3C6EF35FCode: Select all
class GlaHeader
{
//Values in big endian
public UInt32 dwVersion { get; set; } // Always 0
public UInt32 dwTableOffset { get; set; }
public Int32 dwTotalFiles { get; set; }
public UInt32 dwMagic { get; set; } // A9D10201
}