I'm trying to extract .sbf files from NovaLogic games.
I found that the files inside are split into 4096-byte segments, all starting with similar 8-byte header. I posted some info about the segments on the wiki, here.
When I remove segment header, the sound becomes much more clear, but some volume jumps are still there, but this is not a big issue, I think it's just difference introduced by DFX2.
However, I have a much bigger problem. I don't know how to find the last segment in a file. readbytes<filesize doesn't work, and there is no number of segments in the SBF header.
Can anybody help me?
EDIT: found a solution, filesize/segmentsize.
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NovaLogic .sbf (Delta Force, Joint Ops, Tachyon, simulators)
Re: NovaLogic .sbf (Delta Force, Joint Ops, Tachyon, simulat
http://www.novahq.net/files.php?ID=325
Supported Games: DFX, DFX2, DFBHD, DFBHDTS, JOTR, JOE
Supported Games: DFX, DFX2, DFBHD, DFBHDTS, JOTR, JOE
Decompress
- Wave
- TGA
- DDS files
- and more...
For NovaLogic Games.
Includes:
BDC1Dumper.exe
BFC1Extractor.exe
CPT_PLYDumper.exe
CTP_CDEP_Stripper.exe
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