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scarlet legacy fail import with noesis

Posted: Tue Jun 19, 2012 11:12 pm
by Drawing
I was surfing on the net and i founded this game Scarlet Legacy

i try to search on xentax about this game and Ta-Dan i've found the plugin for noesis ( thanks to finale 00) https://www.dropbox.com/sh/7stlpd4qvkq3 ... acy_bsm.py

Ok, i download it, i put it into plugins's folder and i run Noesis.

But an error appear and it said:
bla bla bla Scarlet Legacy.py line 4, in <module> from sanae3D.Sanae import SanaeObject
ImportError: No module named Sanae3D.Sanae

ok, i tried to search about this Sanae3D...sorry but i understand NOTHING about this sanae3D...

Someone knows HOW can I import Scarlet Legacy model into noesis?

Re: scarlet legacy fail import with noesis

Posted: Tue Jun 19, 2012 11:41 pm
by Darko
Drawing wrote:I was surfing on the net and i founded this game Scarlet Legacy

i try to search on xentax about this game and Ta-Dan i've found the plugin for noesis ( thanks to finale 00) https://www.dropbox.com/sh/7stlpd4qvkq3 ... acy_bsm.py

Ok, i download it, i put it into plugins's folder and i run Noesis.

But an error appear and it said:
bla bla bla Scarlet Legacy.py line 4, in <module> from sanae3D.Sanae import SanaeObject
ImportError: No module named Sanae3D.Sanae

ok, i tried to search about this Sanae3D...sorry but i understand NOTHING about this sanae3D...

Someone knows HOW can I import Scarlet Legacy model into noesis?
You have to have sanae3d inside your python scripts if it's finale's script. If not, you won't be able to run it.

Download it from here:

https://www.dropbox.com/s/7stlpd4qvkq3096

See ya.

Re: scarlet legacy fail import with noesis

Posted: Wed Jun 20, 2012 12:22 am
by finale00
I forgot to remove that package dependency from my test code lol
Usually I use it for convenience testing and then take it out when I move to a different format.

I've updated it by removing that dependency
Don't have the game on the computer anymore though so I couldn't test whether it works or not.

Re: scarlet legacy fail import with noesis

Posted: Wed Jun 20, 2012 9:54 pm
by Drawing
I tried to import some bsm files but another error appear...

Image

I've upload some bsm file, so you can try the script without download the game...

Here the samples http://depositfiles.com/files/ulit6vev3

Re: scarlet legacy fail import with noesis

Posted: Wed Jun 20, 2012 10:17 pm
by finale00
Looks like one of my earlier scripts where I was still using methods like those. Guess I have to go through the entire script to make it less dependent on my test package.

Re: scarlet legacy fail import with noesis

Posted: Wed Jun 20, 2012 10:55 pm
by Drawing
oh... and will you do it?

Please xD

Re: scarlet legacy fail import with noesis

Posted: Wed Jun 20, 2012 11:56 pm
by finale00
DF isn't working for me upload it to mediafire or dropbox or something.
And never use DF.

EDIT: I have updated the script. Turns out I didn't delete the game yet lol
I think the normals and UV's are half-floats, but I'll need some textures to verify.

The decompression script available is kind of weird in the sense that it chops off the first integer in the resulting file.
The plugin automatically decompresses a compressed file, so you don't need to bother decompressing it separately.

I'm also going to write a texture plugin that will load compressed texture files ("GRO" idstring)

Re: scarlet legacy fail import with noesis

Posted: Thu Jun 21, 2012 10:21 am
by Drawing
Well i've tryed your plugin and now he works sometimes.
Infact when i load some bsm appear an error that said:

bla bla bla line 52, in neopyLoadModel
mdl = rapi.rpgConstructModel()
RuntimeError : Failed to construct model fromrpgeo context

Re: scarlet legacy fail import with noesis

Posted: Thu Jun 21, 2012 6:39 pm
by finale00
Which ones.

Re: scarlet legacy fail import with noesis

Posted: Thu Jun 21, 2012 7:12 pm
by Drawing
with some files, some part of armor and some weapon estract from weapon pak

Re: scarlet legacy fail import with noesis

Posted: Thu Jun 21, 2012 7:14 pm
by finale00
You should give the names.

Re: scarlet legacy fail import with noesis

Posted: Fri Jun 22, 2012 8:40 pm
by Drawing
Some samples:
PTD1_010_Body2.bsm
STD1_002_Weapon.bsm

Re: scarlet legacy fail import with noesis

Posted: Sun Jun 24, 2012 11:02 am
by Drawing
news?

Re: scarlet legacy fail import with noesis

Posted: Sun Jun 24, 2012 5:08 pm
by finale00
Send me the files I can't find them lol

Re: scarlet legacy fail import with noesis

Posted: Mon Jun 25, 2012 6:29 pm
by Drawing
Ok don't worry it was my mistake...
I've seen that you have upload the py for the textures... But i don't know why but noesis don't load correctly the model texturated...