Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.

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TRDaz
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Post by TRDaz »

Stages are pretty hard in the full game. Plus I get errors for it even tho I think I got the correct tmcl file, it says:
local variable 'tmclData' referenced before assignment
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Post by zaykho »

Stages are pretty hard in the full game. Plus I get errors for it even tho I think I got the correct tmcl file, it says:
local variable 'tmclData' referenced before assignment
Try different noesis script, I know that:

For best export face character I use 1.4.1
For best export costume character I use 1.5.0
For best export stage I use 1.5.0 & 1.3.0


I know the demo is different from the retail, but give a try :p

I have indexed all interesting tools for DOA 5 here:
http://www.mediafire.com/?ihz7d86bd2erh (then go to --> Tool)
or directly here:
http://www.mediafire.com/?sbd2c9r8ok3u3
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Post by TRDaz »

I fixed the error, although, I see no meshes.
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Post by moge1975 »

Image

7RW71@10T100006@T1]]V3317MMS3G1TE1100P10{U8H61I514.dec

Is it possible to create a BMS script to extract the high-resolution textures?
*.dds output :)
Last edited by moge1975 on Sun Sep 30, 2012 9:15 pm, edited 1 time in total.
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Post by oranges283 »

Are the bunny bikinis on disk dlc?
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Post by moge1975 »

oranges283 wrote:Are the bunny bikinis on disk dlc?
DLC :wink:
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Post by Darko »

A quick render of Helena with free long hair:

Image

I really like how they look like :P.

See ya
Image
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Post by zaykho »

I really like how they look like
Not me, I think they have totally deformed Lei-Fang (my favorite) , now Lei-Fang look like a monk. :/
Now all characters have the same head, body.... Only eyes change, so what Tecmo ? all these years for that ?
The only character that I think is good now is ayane.....

Even those stages are ugly like shit.....


:/
Last edited by zaykho on Mon Oct 01, 2012 12:59 am, edited 1 time in total.
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Post by JayK »

Chrrox's original spreadsheet has been updated and pretty much contains a full listing of tmc files and their tmcl counterparts now. not all the 2J* tmc files have been added as they're just COS_TEST files, but feel free to add them for completeness if you wish. Here's a link to the spreadsheet again;

https://docs.google.com/spreadsheet/ccc ... 6eHc#gid=0
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Post by leonkennedy4011 »

Can we add a few tabs for Stage/Dlc/Items data? I'm going through them right now.
Or should we just add the Dlc data to the existing sheets?
Last edited by leonkennedy4011 on Mon Oct 01, 2012 12:05 am, edited 1 time in total.
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Post by kokuto »

>Akira's face, Brad's face, Rig's face
0x60 stride vbuf sets require improved logic
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Post by chrrox »

yeah feel free to add tabs.
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Post by leonkennedy4011 »

Alright cool, then I added all the DLC costume data and a bit of stage stuff.
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Post by zaykho »

Try different noesis script, I know that:

For best export face character I use 1.4.1
For best export costume character I use 1.5.0
For best export stage I use 1.5.0 & 1.3.0

I know the demo is different from the retail, but give a try :p

I have indexed all interesting tools for DOA 5 here:
http://www.mediafire.com/?ihz7d86bd2erh (then go to --> Tool)
or directly here:
http://www.mediafire.com/?sbd2c9r8ok3u3
EDIT: now this folder is THE ULTIMATE TOOL FOLDER for Dead Or Alive & Ninja Gaiden, enjoy !!

http://www.mediafire.com/?sbd2c9r8ok3u3

***If I have missed some tool, let me know !
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zaykho
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Post by zaykho »

moge1975 wrote:Image

7RW71@10T100006@T1]]V3317MMS3G1TE1100P10{U8H61I514.dec

Is it possible to create a BMS script to extract the high-resolution textures?
*.dds output :)
I don't understand, they are 2 different resolution texture ? it's strange, Team-Ninja doesn't like to work this way......
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