what is done
1.Geometry import
2.Uv sets assigned
3.textures are loaded but not assigned.
4.material creation and assignment
what is left.
2.reading in the model skeleton
3.assign bones and weights to the model.
DOA5 BMS
Code: Select all
endian BIG
open FDSE "trial.lnk" 0
open FDSE "archive_order.bin" 1
goto 0x8 1
get files long 1
goto 0x24 1
savepos offset 1
for i = 0 < files
goto offset 1
get noff long 1
get arcnum long 1
get id long 1
savepos offset 1
goto noff 1
get name string 1
putarray 0 i name
next i
getarray name 0 0
putarray 0 files name
goto 0xC
get files long
get unk01 longlong
get unk02 longlong
for i = 0 < files
get offset longlong
get zsize longlong
get size longlong
get arc longlong
set id i
math id + 1
getarray name 0 id
if zsize == size
log name offset size
else
clog name offset zsize size
endif
next i






