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Project Cars
Posted: Fri Apr 27, 2012 6:07 pm
by aluigi
the Project Cars game (
http://www.wmdportal.com/projects/cars/) is developed by the same developers of NFS Shift and indeed its bff archives are similar except for a new encryption and something else smaller.
I have just updated the script to support the new key introducted in the new build 197:
http://aluigi.org/papers/bms/nfsshift.bms
I will update the script when new other versions (and keys) will be released.
Re: Project Cars
Posted: Fri Apr 27, 2012 8:52 pm
by Ekey
202 Build out.
Re: Project Cars
Posted: Fri Apr 27, 2012 9:19 pm
by aluigi
have you checked if the files of that build can be extracted by the current script?
Re: Project Cars
Posted: Tue May 29, 2012 9:59 pm
by MRick33
Hi aluigi,
first, thank for your amazing quickbms
I've tried to extract a .bff on the actual build (221) that don't work
i don't know how i can find the new binary file for this newer build, like u said in your script "you must change the MEMORY_FILE3"
i downloaded "binary viewer" but don't know which file or which .exe must be open ?
cordially
Re: Project Cars
Posted: Wed May 30, 2012 9:44 am
by aluigi
send me the executable (post it on a file sharing website) and I will do the rest.
Re: Project Cars
Posted: Wed May 30, 2012 8:08 pm
by aluigi
there is nothing to update, the current script still works perfectly.
you were using a jurassik version of quickbms
Re: Project Cars
Posted: Thu May 31, 2012 1:01 pm
by MRick33
Re: Project Cars
Posted: Mon Jul 09, 2012 4:45 pm
by MASS1L1A
Hello, any idea for BFF files into "
Test Drive Ferrari Racing Legends" ? (This game is developed by
Slightly Mad Studios)
I try with QuickBms and the last script NFS:
http://aluigi.org/papers/bms/nfsshift.bms
and it doesn't work
Thanks in advance.
Re: Project Cars
Posted: Mon Jul 09, 2012 5:04 pm
by aluigi
send me a pm with the x360 executable (or whatever platform it is)
Re: Project Cars
Posted: Mon Jul 09, 2012 7:18 pm
by MASS1L1A
Oh thanks ! I put 3 files xbox360:
*build.dat
*default.xex
*nxeart
it's the right things ? I will sent in MP (I made a mistake in the name of. rar and the title of MP, it's Legends and not Challenge..)
Thanks again mate.
Re: Project Cars
Posted: Mon Jul 09, 2012 8:24 pm
by aluigi
job done and I have even improved the script allowing it to work with more games and different versions (like all the builds of pCars):
http://aluigi.org/papers/bms/nfsshift.bms
Re: Project Cars
Posted: Mon Jul 09, 2012 11:34 pm
by MASS1L1A
Thanks again
aluigi, I don't know how to thank you !
you're the man
EDIT:
first shot : Ferrari Testarossa (Test Drive Ferrari Legends) in 3DSimed
Now I will try with the tracks !

Re: Project Cars
Posted: Tue Jul 24, 2012 11:26 am
by SandroX
Any chance that script will be unpack bff with correct names of files?
Re: Project Cars
Posted: Wed Jul 25, 2012 6:01 am
by Freakydevil
I just wanted to ask for the names too.
Its really a pain to work with just numberd files.
Re: Project Cars
Posted: Wed Jul 25, 2012 5:12 pm
by aluigi
those are the names contained in the archive, personally I can't extract files with other names that I don't have or don't exist since it's not technically possible.