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Sengoku Basara 3 (ps3)
Posted: Wed Apr 25, 2012 6:08 pm
by drivethru92
hello everyone, (i tried the wii version first but in BRRES Viewer some characters had 4 hands and missing body parts)
i switched to the ps3 version and i'm having these errors
textures viewed and exported with noesis, but the model won't work.
script extract model can't be previewed or exported:
noesis extract model can't be previewed or exported:
is there a converter tool i'm suppose to use, but i can't find it? any help is appreciated
Re: Sengoku Basara 3 (ps3)
Posted: Wed Apr 25, 2012 6:18 pm
by finale00
I didn't think noesis supported this game.
Re: Sengoku Basara 3 (ps3)
Posted: Wed Apr 25, 2012 7:21 pm
by rexil

You're probably doing something wrong with the Wii version, the models are split but all the files are inside the corresponding model folder.
The PS3 version models are the same as the Wii I believe.
Re: Sengoku Basara 3 (ps3)
Posted: Wed Apr 25, 2012 8:09 pm
by drivethru92
Re: Sengoku Basara 3 (ps3)
Posted: Wed Apr 25, 2012 8:56 pm
by finale00
Just delete the meshes you don't want.
Re: Sengoku Basara 3 (ps3)
Posted: Wed Apr 25, 2012 10:24 pm
by rexil
The hands are in a separate file in the same folder as the whole model, the hands with the full model are static, like the face, which is in a separate file too.
Re: Sengoku Basara 3 (ps3)
Posted: Wed Apr 25, 2012 11:48 pm
by drivethru92
rexil wrote:The hands are in a separate file in the same folder as the whole model, the hands with the full model are static, like the face, which is in a separate file too.
ahh thanks friend
, but what of the forearm? i see not file called arm?
Re: Sengoku Basara 3 (ps3)
Posted: Tue May 01, 2012 2:53 am
by drivethru92
i need help with missing arm parts so i will bump.
Re: Sengoku Basara 3 (ps3)
Posted: Wed May 02, 2012 10:48 am
by Ares722
drivethru92 wrote:i need help with missing arm parts so i will bump.
Have you tried to export the model? Sometimes it may happen that the viewer doesn't show some parts,but it converts them correctly.
Re: Sengoku Basara 3 (ps3)
Posted: Wed May 02, 2012 9:14 pm
by drivethru92
Ares722 wrote:drivethru92 wrote:i need help with missing arm parts so i will bump.
Have you tried to export the model? Sometimes it may happen that the viewer doesn't show some parts,but it converts them correctly.
hello friend thanks replying to me. i try your advice. i direct export from the view into 3ds max. i see no change

Re: Sengoku Basara 3 (ps3)
Posted: Sat May 05, 2012 12:09 am
by drivethru92
bumping again