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War of Angels archives

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finale00
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War of Angels archives

Post by finale00 »

Game site: http://warofangels.gamigo.com/en/

Interface files: http://www.mediafire.com/?blcbl8su89ayosy
gamedata.head: http://www.mediafire.com/?3blxyk9ntwncdf9
Client: http://www.mediafire.com/?qo2yhnm0v7rqzts

Here is what I've written down for the dat archive. It looks like if you see the sequence 0x E0 A4 25 3C, that is the start of a file. Maybe they don't use a file count.

The gamedata.head might be useful. It lists all of the archives and has some data there as well, but it follows the same scheme as below.

Code: Select all

dword tag "E0 A4 25 3C"
dword size
dword null
dword compress size
dword null
word length
char[length] path name
The file path is encrypted
Ekey
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Re: War of Angels archives

Post by Ekey »

Executable protected with Themida. Unpacked here

Code: Select all

  offset   num  description [bits.endian.size]
  --------------------------------------------
  005f80f8 31   Adler CRC32 (0x191b3141) [32.le.1024]
  005f90f8 32   Adler CRC32 (0x191b3141) [32.be.1024]
  005f84f8 33   Adler CRC32 (0x01c26a37) [32.le.1024]
  005f94f8 34   Adler CRC32 (0x01c26a37) [32.be.1024]
  005f88f8 35   Adler CRC32 (0xb8bc6765) [32.le.1024]
  005f98f8 36   Adler CRC32 (0xb8bc6765) [32.be.1024]
  004c7ee8 307  SHA1 / SHA0 / RIPEMD-160 initialization [32.le.20&]
  0073f529 309  padding used in hashing algorithms (0x80 0 ... 0) [..64]
  005fa340 357  Zlib dist_code [..512]
  005fa540 358  Zlib length_code [..256]
  005fa640 360  Zlib base_length [32.le.116]
  005fa6b8 362  Zlib base_dist [32.le.120]
  00612ab0 855  Generic bitmask table [32.le.128]
  00e2fb30 1176 Vorbis FLOOR1_fromdB_LOOKUP [float.le.1024]
  00611170 1523 zinflate_lengthStarts [32.le.116]
  005f9cf8 1525 zinflate_lengthExtraBits [32.le.116]
  006111ed 1526 zinflate_lengthExtraBits [32.be.116]
  00611270 1527 zinflate_distanceStarts [32.le.120]
  005f9d80 1529 zinflate_distanceExtraBits [32.le.120]
  0108648f 1767 anti-debug: IsDebuggerPresent [..17]
  00e7630e 1795 anti-debug: Softice \\.\SICE [..9]
  00e76322 1796 anti-debug: Softice \\.\NTICE [..10]
  00e76317 1797 anti-debug: Softice \\.\SIWVID [..11]
  00612ab4 1810 bitmask [32.le.128]
  01088dec 2253 PADDINGXXPADDING [..16]
  00612460 2259 unlzx table_three [32.le.64]
pixellegolas
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Re: War of Angels archives

Post by pixellegolas »

I got files from it by using offzip -a

:)
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Re: War of Angels archives

Post by pixellegolas »

meshes start with MESH in header and animationos with ANIM. Havent we seen that before :)
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