I'm looking for a means to ripping the sprites from this game, but so far I've only found a japanese application that will extract the CG artwork, and is hard coded just to do that.
The format seems pretty standard, but I'm a moron when it comes to this stuff.
I'd love something that could just output the sprites in a .png format, with the correct palettes and offsets.
There's a couple files that use this format, they seem pretty much the same in structure - i've uploaded the smallest one here:
http://www.mediafire.com/?27cv911m1um32wy
From what I gather, it contains the character's attack sprites, and their "basic" weapon above them.
Graphics:
4 bits/pixel
Big Endian
linear
Palettes:
4 bytes/colour
BGR
Big Endian
Tiled 8x2
Any and all help would be greatly appreciated.
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Chaos Wars .UN2 (Seems very easy)
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XeroNazoBlaze
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Re: Chaos Wars .UN2 (Seems very easy)
Oh mang, I'm really sorry, I wish I had viewed this thread sooner.
I have no idea about how to convert the sprites to PNG, but luckily the data isn't compressed or encrypted, so I suggest you using TiledGGD.
Here's the script to unpack the UN2 files. Have fun!
:
Let me know if there's something wrong.
I have no idea about how to convert the sprites to PNG, but luckily the data isn't compressed or encrypted, so I suggest you using TiledGGD.
Here's the script to unpack the UN2 files. Have fun!
Code: Select all
# Chaos Wars UN2 format unpacker script for Quickbms
# Made by XeroNazoBlaze
ImpType Standard ;
Idstring "UNI2"
Get NULL1 long ;
Get NOFFILES long ;
Get NULL2 long ;
Get FFOM long ;
Math FFOM *= 2048 ;
Set FFOFFSET FFOM ;
GoTo 0x800 ;
For I = 0 < NOFFILES ;
Get NULL3 long ;
Get FOFFSET long ;
Get FSIZE long ;
Get NULL4 long ;
Math FOFFSET *= 2048 ;
Math FOFFSET += FFOM ;
Math FSIZE *= 2048 ;
Log "" FOFFSET FSIZE ;
Next I
