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[Request] Silent Bomber and Shinobi, PSX/PS2

Post questions about game models here, or help out others!
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Shinobi
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[Request] Silent Bomber and Shinobi, PSX/PS2

Post by Shinobi »

hey, I wonder if anyone can rip/extract the models from one of these games, the first one is Silent bomber and it's for PSX, I can provide the files, it's about 300mb and they're all in .BIN
Second one is called Shinobi and is for PS2, the rom is available on the net.
Shinobi
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Re: [Request] Silent Bomber and Shinobi, PSX/PS2

Post by Shinobi »

Managed to extract the files from the ps2 game Shinobi
I got these file extensions
.ADX
.BDA
.ESP
.EST
.EVD
.MLD
.MLT
.MLX
.SFD
.SOT
.VIB

Anyone know what they are for, or how I can view for example the models?
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dj082502
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Re: [Request] Silent Bomber and Shinobi, PSX/PS2

Post by dj082502 »

Shinobi wrote:Managed to extract the files from the ps2 game Shinobi
I got these file extensions
.ADX
.BDA
.ESP
.EST
.EVD
.MLD
.MLT
.MLX
.SFD
.SOT
.VIB

Anyone know what they are for, or how I can view for example the models?
MLD,MLX is container files, model[HMDL], texture[HTSF]
It looks like HMDL format is about the same for Valkyria Chronicles.

Here's a quickbms script.
HMDL model extract by chrrox

Code: Select all

for i = 0 < 0xFFFF
findloc start string "HMDL"
goto start
savepos offset
get HMDL long
get size long
math size + 32
set name string i
set ext string ".HMDL"
string name += ext
log name offset size
math offset + size
goto offset
next i
HTSF Texture extract by chrrox
I have altered chrrox's Valkyria Chronicles quickbms script.

Code: Select all

for i = 0 < 0xFFFF
findloc start string "HTSF"
goto start
savepos offset
get HTSF long
get size long
math size + 32
set name string i
set ext string ".hts"
string name += ext
log name offset size
math offset + size
goto offset
next i
Last edited by dj082502 on Wed Mar 14, 2012 1:01 pm, edited 1 time in total.
Shinobi
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Re: [Request] Silent Bomber and Shinobi, PSX/PS2

Post by Shinobi »

Thanks, I managed to get the HMDL and HTS files, now how do I import them into some 3d model viewing program?
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dj082502
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Re: [Request] Silent Bomber and Shinobi, PSX/PS2

Post by dj082502 »

Shinobi wrote:Thanks, I managed to get the HMDL and HTS files, now how do I import them into some 3d model viewing program?
Without sample file, no one can help you
Shinobi
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Re: [Request] Silent Bomber and Shinobi, PSX/PS2

Post by Shinobi »

Here's the HMDL and HTS sample for Shinobi (PS2).

http://www.datafilehost.com/download-cf640984.html
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