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Mass Effect 3 coalesced.bin json unpack/repack

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Mass Effect 3 coalesced.bin json unpack/repack

Post by nickx »

if posible could anyone make a script or tool, to unpack and repack the json files inside mass effect 3's coalesced so they can be edited.

someone made a tool for the demo but it dosnt work correctly on the full game. (unless im missing a checksum in the xex but there isnt one in the TOC)

heres there coalesced.bin


thanks to anyone that has a look.
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Re: Mass Effect 3 coalesced.bin json unpack/repack

Post by Herdell »

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Re: Mass Effect 3 coalesced.bin json unpack/repack

Post by OrangeC »

If anybody interested heres Rick's Mass effect 3 SVN

http://svn.gib.me/public/masseffect3/trunk/

Still WIP
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Re: Mass Effect 3 coalesced.bin json unpack/repack

Post by nickx »

Herdell wrote:Here's what you need:
http://blog.gib.me/2012/02/16/mass-effe ... -bin-tool/

Enjoy!

that tool dosnt repack correctly, it messes up the colesced size makes it unreadable by game once repacked.
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Re: Mass Effect 3 coalesced.bin json unpack/repack

Post by michalss »

i have working tool here :) Tested by me all works on X360!!

Code: Select all

http://dl.dropbox.com/u/38234344/ME3%20Tool.rar
Quick BMS Editor GUI - simple easy to use
Goto : viewtopic.php?uid=34229&f=29&t=6797&start=0

Downloads from DropBox : https://dl.dropboxusercontent.com/u/
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Re: Mass Effect 3 coalesced.bin json unpack/repack

Post by nickx »

michalss wrote:i have working tool here :) Tested by me all works on X360!!

Code: Select all

http://dl.dropbox.com/u/38234344/ME3%20Tool.rar

thanks
edit: is mass effect 2 tool =( , how did you get it working for ME3?
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Re: Mass Effect 3 coalesced.bin json unpack/repack

Post by Rick »

Can't do anything about size changes. I cannot reproduce Bioware's huffman encoder perfectly. If the 360 can't handle size changes then well, tough shit?
https://blog.gib.me/

Don't ask me about localization tools; if you don't have the resources to develop them yourself you don't need them.
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Re: Mass Effect 3 coalesced.bin json unpack/repack

Post by michalss »

Rick wrote:Can't do anything about size changes. I cannot reproduce Bioware's huffman encoder perfectly. If the 360 can't handle size changes then well, tough shit?
You are 100% right Rick. Size will be always biggere then original. You can't reproduce the same file size as original, that is impossible with huffman. I did not tested your tool yet but ppl complaint it does not work, so might there is some other problem, which i dont thinks so :) . Of course X360 can hadle the different size of the file, there is no doubs, becase i tested a few times and it works perfectly on JTAG/RGH, there is not even crc check in this game. So that person who said it does not work doing someting really wrong :)
Last edited by michalss on Mon Mar 05, 2012 6:59 am, edited 4 times in total.
Quick BMS Editor GUI - simple easy to use
Goto : viewtopic.php?uid=34229&f=29&t=6797&start=0

Downloads from DropBox : https://dl.dropboxusercontent.com/u/
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Re: Mass Effect 3 coalesced.bin json unpack/repack

Post by michalss »

nickx wrote:
michalss wrote:i have working tool here :) Tested by me all works on X360!!

Code: Select all

http://dl.dropbox.com/u/38234344/ME3%20Tool.rar

thanks
edit: is mass effect 2 tool =( , how did you get it working for ME3?
Well normally working same hufmann as ME3, not really suprising! Different is only this PC is little endianness and X360 is big endiannes - and again nothing unussual.
Quick BMS Editor GUI - simple easy to use
Goto : viewtopic.php?uid=34229&f=29&t=6797&start=0

Downloads from DropBox : https://dl.dropboxusercontent.com/u/
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Re: Mass Effect 3 coalesced.bin json unpack/repack

Post by Rick »

I took another look and it looks like I didn't specify the correct endian for a single value write.

Try r8, if it still doesn't work I can't help you.

http://svn.gib.me/builds/masseffect3/
https://blog.gib.me/

Don't ask me about localization tools; if you don't have the resources to develop them yourself you don't need them.
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Re: Mass Effect 3 coalesced.bin json unpack/repack

Post by nickx »

Rick wrote:I took another look and it looks like I didn't specify the correct endian for a single value write.

Try r8, if it still doesn't work I can't help you.

http://svn.gib.me/builds/masseffect3/
i got it working in R8, fail on my part for not using latest revision, thanks.
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Re: Mass Effect 3 coalesced.bin json unpack/repack

Post by timartinelli »

friends within the coalesced are all texts of the games?

is a tool that helps in editing the. json?
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Re: Mass Effect 3 coalesced.bin json unpack/repack

Post by nickx »

timartinelli wrote:friends within the coalesced are all texts of the games?

is a tool that helps in editing the. json?

subtitles and text are not in the coalesced on this game, i belived they are located in Biogame\CookedXenon\biogame_int.tlk, Biogame\CookedXenon\biogame_en-us.gfc etc.
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Re: Mass Effect 3 coalesced.bin json unpack/repack

Post by michalss »

nickx wrote:
timartinelli wrote:friends within the coalesced are all texts of the games?

is a tool that helps in editing the. json?

subtitles and text are not in the coalesced on this game, i belived they are located in Biogame\CookedXenon\biogame_int.tlk, Biogame\CookedXenon\biogame_en-us.gfc etc.

Correct u can see ma prew post i uploaded editor for it....
Quick BMS Editor GUI - simple easy to use
Goto : viewtopic.php?uid=34229&f=29&t=6797&start=0

Downloads from DropBox : https://dl.dropboxusercontent.com/u/
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Re: Mass Effect 3 coalesced.bin json unpack/repack

Post by OrangeC »

Is audio extraction with proper names being worked on as well?
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