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Re: Street Fighter x Tekken

Posted: Sun Mar 18, 2012 5:06 am
by ShiroiKaze
use the latest version of SF4 Asset Explorer

Re: Street Fighter x Tekken

Posted: Sun Mar 18, 2012 5:10 am
by JohnGrimm
ShiroiKaze wrote:use the latest version of SF4 Asset Explorer
Thanks for the help.

Re: Street Fighter x Tekken

Posted: Sun Mar 18, 2012 9:55 pm
by Darko
Has anyone tried to swap SSFIV AE models with sfxtk models??

Re: Street Fighter x Tekken

Posted: Mon Mar 19, 2012 12:18 am
by RandomTBush
Darko wrote:Has anyone tried to swap SSFIV AE models with sfxtk models??
Someone has, but it's pretty wonky so far since the models aren't aligned the same way as SFIV's.

Re: Street Fighter x Tekken

Posted: Fri Mar 23, 2012 2:14 pm
by ShiroiKaze
Has anyone been able to view or export any of the meshes from the backgrounds? SF4 explorer just gives me a jumbled mess of vertices... maybe there's some bms script to convert them?

update- it seems using v.0.33 of sf4explorer can display and export background meshes... but the UVs or normals are still messed up

Re: Street Fighter x Tekken

Posted: Fri Apr 13, 2012 9:49 am
by o0DemonBoy0o
I was wondering if it's possible to get Toro, Koro, and/or Cole from the ps3 version of the game.
If possible could someone send me the raw files? I would do it my self but I have no way of getting the files off of my disk.

Re: Street Fighter x Tekken

Posted: Mon May 07, 2012 10:22 pm
by lumekano
im really srry about noob ........ how to use { emo2smd.pl and EMB Extractor.pl } scripts?

Re: Street Fighter x Tekken

Posted: Tue May 08, 2012 1:40 am
by Darko
lumekano wrote:im really srry about noob ........ how to use { emo2smd.pl and EMB Extractor.pl } scripts?
You need to have perl installed in your pc. The just run emo2smd.pl (double click on it) inside the folder you have your files (in this case your obj.emo file) drag and drop that file inside the command window that has opened and press enter. It'll generate a .smd file which you can import in 3dsmax or blender. The textures just extract them with sf4 assets explorer.

See ya.

Re: Street Fighter x Tekken

Posted: Sun May 27, 2012 3:08 am
by grotesque
Sorry, but what file have texture inside?

Re: Street Fighter x Tekken

Posted: Sun May 27, 2012 6:12 am
by Darko
grotesque wrote:Sorry, but what file have texture inside?
emb file.

Re: Street Fighter x Tekken

Posted: Sun May 27, 2012 11:43 am
by grotesque
Darko wrote:
grotesque wrote:Sorry, but what file have texture inside?
emb file.
Thanks!
And some tutorial for fix colors?

Re: Street Fighter x Tekken

Posted: Mon May 28, 2012 11:07 am
by Kamillho
How open emo2smd.pl and EMB Extractor.pl o.O?

Re: Street Fighter x Tekken

Posted: Wed May 30, 2012 5:31 am
by Darko
Kamillho wrote:How open emo2smd.pl and EMB Extractor.pl o.O?
You need to install perl first, then just double click on the file and it'll open a command window, drag and drop your emo file inside that window (to avoid writting the file's name manually) and press enter. That's all.

Someone asked for a tutorial for coloring the difuse texture:

Image

Tomorrow I'm gonna post it.

See ya.

Re: Street Fighter x Tekken

Posted: Thu May 31, 2012 10:22 pm
by Carpethop
Can someone please help with files extraction from PS3 version ? I already extracted all files from awb file but i cant do anything with extracted files.

Re: Street Fighter x Tekken

Posted: Fri Jun 01, 2012 6:43 am
by RandomTBush
SuperCheater5 wrote:Can someone please help with files extraction from PS3 version ? I already extracted all files from awb file but i cant do anything with extracted files.
AWB files have the sound effects for the characters (which are ADX2/HCA, which hasn't been cracked yet). You'll need to unpack the main file and get the EMO and EMB files for the character models and textures.