Croixleur
Posted: Thu Mar 01, 2012 1:07 am
http://www.youtube.com/watch?v=0s33HEn39xs
No filenames in the archives.
Fortunately the texture data is stored in the model.
Code: Select all
#Croixleur bin unpack
get FILES long
math FILES -= 1
for i = 0 < FILES do
get OFFSET long
savepos curr
get NEXT_OFFSET long
math SIZE = NEXT_OFFSET
math SIZE -= OFFSET
log "" OFFSET SIZE
goto curr
next iFortunately the texture data is stored in the model.