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Re: Allods Online

Posted: Sun May 19, 2013 4:14 pm
by napoleon321
Hello there. I was wondering is there anything new concerning the model format? Have anyone managed to get to the models?

Re: Allods Online

Posted: Mon May 20, 2013 9:16 am
by zaramot
I've checked low-poly sample of orc model from earlier posts, need more samples. Maybe I'll try to download the game to see what I can do.

Re: Allods Online

Posted: Sat Jan 25, 2014 7:40 pm
by freakshow
Sorry for the necro, did anyone manage to crack these .bin models? zaramot?

Re: Allods Online

Posted: Tue Jan 28, 2014 8:28 pm
by zaramot
I think I'll return to this game someday, I have mesh import with bones+weights, so everything works. But! There are a lot model parts for charachters+LODs, and they are joined into one single mesh, there are no meshcount or vertcount/facecount for parts. So it will be a trial to separate them lol

Re: Allods Online

Posted: Wed Jan 29, 2014 8:07 pm
by freakshow
zaramot can you be so kind as to link the script(for 3ds max?) non the less? really need to take a look

Re: Allods Online

Posted: Wed Jan 28, 2015 10:50 am
by rumour12
zaramot wrote:I think I'll return to this game someday, I have mesh import with bones+weights, so everything works. But! There are a lot model parts for charachters+LODs, and they are joined into one single mesh, there are no meshcount or vertcount/facecount for parts. So it will be a trial to separate them lol

hi

how to import in 3ds max ? can you tell me plesase ~ i need to it

Re: Allods Online

Posted: Wed Jan 28, 2015 6:54 pm
by Keezie
Does anyone have a working blender script for this?

Re: Allods Online

Posted: Sat Feb 07, 2015 8:25 pm
by Modman69
Machinima Studio Can view and export models, But I've had some trouble with some of the models and textures I was looking to export, maybe because the client I'm using is newer than the version that is supposed to be the supported one IDK.

Supported version 2.0.02.77
Version I'm using 2.0.06.65.1

Can't find the older client anymore.

Re: Allods Online

Posted: Sun Feb 19, 2017 2:25 am
by freakshow
Anyone ever came back to this? machinima studio stopped working a long time ago. Seemed people had interest but dropped their work left it unfinished