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finale00
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by finale00 » Wed Feb 29, 2012 4:37 pm
If you have sample archives you should upload those.
I doubt anyone's going to DL 4.5 GB without having any idea whether it is worth the time/money or not.
Modman69
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by Modman69 » Wed Feb 29, 2012 4:42 pm
I'm downloading the client now (4.34 GB) will post something soon hopefully.
Ekey
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by Ekey » Wed Feb 29, 2012 4:49 pm
Allods PAK -> Default ZIP files
Modman69
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by Modman69 » Wed Feb 29, 2012 6:58 pm
Unzipped Perfectly (That part was easy)
Folders contain Geometry, Textures and animations all in .bin format
Anyone care to look at converting them to something Usable for blender or 3dsmax?
Modman69
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by Modman69 » Wed Feb 29, 2012 7:24 pm
Lowpoly Sample of Orc Geometry here.
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finale00
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by finale00 » Wed Feb 29, 2012 7:25 pm
Cool, it's compressed.
Post some more bins.
chrrox
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by chrrox » Wed Feb 29, 2012 7:38 pm
yeah all allods files are just a file that is zlib compressed then the resulting format is pretty easy.
i posted a noesis example of reading zlib compressed files directly
Modman69
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by Modman69 » Wed Feb 29, 2012 7:39 pm
Here is an animation file
The High poly files are over 256K wish the limit was at least 1MB
will post a texture sample file also in next post, what else might be needed?
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Modman69
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by Modman69 » Wed Feb 29, 2012 7:45 pm
Chroxx,
I only know 3D modeling and nothing about compression methods or reversing file formats can you please provide more direction?
also, here is the texture sample
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Modman69 on Wed Feb 29, 2012 8:07 pm, edited 1 time in total.
Modman69
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by Modman69 » Wed Feb 29, 2012 7:51 pm
And here is the Elf female Low poly for completion.
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by Modman69 » Wed Feb 29, 2012 8:13 pm
Yes, that will be very useful once we have the meshes.
this utility will export to dds, png, etc, and also convert back to .bin
Thank You!
finale00
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by finale00 » Wed Feb 29, 2012 10:35 pm
Just upload to mediafire or dropbox or skydrive.