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The Castle of Dawn (曙光之城)

Post questions about game models here, or help out others!
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finale00
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The Castle of Dawn (曙光之城)

Post by finale00 »

Homepage: http://shu.91bt.com/index.html
Download: http://shu.91bt.com/download/370.html
Unpacker: viewtopic.php?f=10&t=8356

Models are mdx2 format, same as tianji online (guess I'll write a noesis plugin for that now)

It is a typical chunk-based format

Code: Select all

char[4] chunk
int32 chunkSize
EDIT:

Turns out a lot of the texPaths contain chinese characters. Parser has a huge ugly function for splitting up file paths atm
finale00
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Re: The Castle of Dawn (曙光之城)

Post by finale00 »

mdx2 importer WIP

http://db.tt/tB1fiVjj

Really ugly texture filename parsing, but it should get the job done.
Not sure if textures are assigned to the correct materials.

Each chunk can be filled in separately.
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CriticalError
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Re: The Castle of Dawn (曙光之城)

Post by CriticalError »

good job finale00, thanks a lot for support.
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Re: The Castle of Dawn (曙光之城)

Post by 17ld »

well, how to unpacking *.data?

If the script does not work, post here what is the meaning?
finale00
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Re: The Castle of Dawn (曙光之城)

Post by finale00 »

It's in the first post.
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