Important information: this site is currently scheduled to go offline indefinitely by December 1st 2023.
If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe

Asda 2 jbm

Post questions about game models here, or help out others!
Post Reply
finale00
M-M-M-Monster veteran
M-M-M-Monster veteran
Posts: 2382
Joined: Sat Apr 09, 2011 1:22 am
Has thanked: 170 times
Been thanked: 859 times

Asda 2 jbm

Post by finale00 »

The contents of this post was deleted because of possible forum rules violation.
finale00
M-M-M-Monster veteran
M-M-M-Monster veteran
Posts: 2382
Joined: Sat Apr 09, 2011 1:22 am
Has thanked: 170 times
Been thanked: 859 times

Re: Asda 2 jbm

Post by finale00 »

There's the untextured meshes.

Image

The script I have currently skips a whole bunch of data.
In fact if I were to post the reference I wrote up, it's pretty much "skip skip skip skip skip read this skip skip"

Here's the script so far. It is more interesting to try to figure it out yourself first.
http://db.tt/wc7dwSWN
Post Reply