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Re: Queen's Blade MMO
Posted: Thu Feb 14, 2013 10:31 am
by illian
I'm here
Edit: After some research in the tex/mtl files and folders, I guess that the materials are stored in the .mtl, and applied to the model by the .xmtl
Re: Queen's Blade MMO
Posted: Thu Feb 14, 2013 5:19 pm
by finale00
Oh, maybe that's what it is for.
I wasn't really sure what the xmtl was for just thought it was redundant data LOL
Re: Queen's Blade MMO
Posted: Mon Feb 18, 2013 4:11 am
by finale00
Ok so I parsed the xmtl file instead of the mtl file and seem to have gotten somewhere
Doesn't work for most of the files though, so there's probably something else to it lol
I probably have to figure out how the mtl and xmtl are related.
Hopefully I don't have to parse the tmxlib files. They store information about materials but...ehhh too much work.
The script has been updated.

Re: Queen's Blade MMO
Posted: Tue Mar 26, 2013 11:06 am
by Skykila
Re: Queen's Blade MMO
Posted: Tue Mar 26, 2013 11:34 am
by chrrox
Re: Queen's Blade MMO
Posted: Tue Mar 26, 2013 12:32 pm
by Skykila
Don't work
Re: Queen's Blade MMO
Posted: Tue Mar 26, 2013 1:00 pm
by chrrox
I just extracted the file you posted with the script you are doing something wrong.
open a command prompt and do this
c:\quickbms.exe c:\qb.bms c:\file.dat c:\extracted
and the files will be extracted you might want to re create the bms file I have a feeling you are using the wrong one.
Re: Queen's Blade MMO
Posted: Tue Dec 10, 2013 2:42 pm
by dcurbow
HI all, back from long sabbatical, IE. building a new house. Just finished unpacking and got step up again with the computer. Sadly after 2years offline I get back and find scarlet blade start trying to work on it. But files don't unpack right, names lost, and I have found no way to get the Korean Queens Blade files to work with instead. Anyone able to help me here, I can send blank dvd disks to someone who has with return mailing box if they could burn the Korean Queens Blade files for me. Or if anyone has figured out how to unpack the scarlet blade files.
Re: Queen's Blade MMO
Posted: Thu Oct 08, 2015 9:02 pm
by s25jin

Do you know how to resolve such a problem ?
Re: Queen's Blade MMO
Posted: Sun Jun 24, 2018 5:41 am
by buggyflaxi
CriticalError wrote:dj082502 wrote:
Link is your personal folder
is just a little bug with mediafire I think, second time I open, it worked, here you have.
Hi, guys I need some help I am a newbie in blender/ python actually in all this kind of cryptring/extracting stuff but so far I managed to get the meshes/tex evven import them to blender redo UV/maping, beside this I am working on restoring the shaders as in game.
I tried to use the importer to get the .ani / bone files added no success I added the missing "()" as I am using Blender 2.79b
it shows install successful for add-on but no import for .mesh / .ani . bone show under import sub menu.
is it only for 2.49?
Also is there a way to import .amo file since they have some bone info on them.
Thanks in advance
Re: Queen's Blade MMO
Posted: Sun Jun 24, 2018 5:43 am
by buggyflaxi
s25jin wrote:
Do you know how to resolve such a problem ?
Put all the files related to a model / meshe together in cluding teh .mtl / xmtl / tmlib and dds
Re: Queen's Blade MMO
Posted: Sun Feb 06, 2022 3:41 am
by Diol
Hello! I was trying to open the .ani files inside blender 2.49
I open blender, I open "Blender249_queens_blade by Szkaradek123" file, I run the script and open a .mesh file, then I try to run the script again and import an .ani file, and the model just breaks, it animates, but it's broken.
I'm definetly doing something wrong, besides, I can only import 1 .mesh and I can't find the where .bone is located.
Help please!
Re: Queen's Blade MMO
Posted: Wed Nov 02, 2022 10:35 pm
by throwaway003
Is it possible to export a mesh from blender 2.49 as the game's custom .mesh file? I've been able to mod textures and reinject them, but they use a common .dds format whereas I don't know of any program that can export the .mesh. Thanks!
Re: Queen's Blade MMO
Posted: Thu Nov 03, 2022 5:55 am
by shakotay2
throwaway003 wrote: ↑Wed Nov 02, 2022 10:35 pm
Is it possible to export a mesh from blender 2.49 as the game's custom .mesh file? [...] whereas I don't know of any program that can export the .mesh. Thanks!
A tedious task to accomplish (as with any convert_to_some3D_format exporter). I'd be surprised if anyone tried. Especially when it comes to skeletons included:
.
Queensblade-mesh.jpg