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NeverDead .asrBE
- aluigi
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Re: NeverDead .asrBE
job done, now the script automatically recognizes the endianess of the files:
http://aluigi.org/papers/bms/asura.bms
http://aluigi.org/papers/bms/asura.bms
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michalss
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Re: NeverDead .asrBE
so it will work also for Big X360 endi?aluigi wrote:job done, now the script automatically recognizes the endianess of the files:
http://aluigi.org/papers/bms/asura.bms
Last edited by michalss on Tue Jan 31, 2012 9:03 am, edited 1 time in total.
Quick BMS Editor GUI - simple easy to use
Goto : viewtopic.php?uid=34229&f=29&t=6797&start=0
Downloads from DropBox : https://dl.dropboxusercontent.com/u/
Goto : viewtopic.php?uid=34229&f=29&t=6797&start=0
Downloads from DropBox : https://dl.dropboxusercontent.com/u/
- aluigi
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howfie
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Re: NeverDead .asrBE
Anyone get a chance to look at the textures for this game? It uses some weird compression scheme. Wow, Luigi's site was suspended huh? Man, a lot of crazy things are happening the last few days; the TR forums are up in arms and luigi's site is now suspended lol. The world's about to end huh
?
Last edited by howfie on Sun Feb 12, 2012 3:22 am, edited 1 time in total.
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finale00
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howfie
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Re: NeverDead .asrBE
the http://aluigi.altervista.org/mytoolz.htm one right? ha ha ha maybe i'm doing something wrong i guess. I was on it earlier today and I downloaded his compression dump to check out which compression these texture files used and his website was fine.
Account suspended
This account has been suspended as it is not compliant with the community regulation.
Note: for further details check the notify email or access to the control panel.
Account suspended
This account has been suspended as it is not compliant with the community regulation.
Note: for further details check the notify email or access to the control panel.
- aluigi
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Re: NeverDead .asrBE
yeah use ever aluigi.org, indeed I never write aluigi.altervista.org in my documents/website/tools or on the forums just because I pay a domain and it's good to grant ever the accessibility of the website.
anyway the problem on aluigi.altervista.org is temporary, it's happening from about 2 weeks but you didn't notice because it was only some minutes long... very annoying.
anyway the problem on aluigi.altervista.org is temporary, it's happening from about 2 weeks but you didn't notice because it was only some minutes long... very annoying.
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gforcer18
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Re: NeverDead .asrBE
Hi
By trying to change text in the game,i stuck. Somewhere in hex code must be data about file size.
What values are responsible for that kind of data. Cause after changing text, file size is changed. So the game not working.
Need advice, thanks
By trying to change text in the game,i stuck. Somewhere in hex code must be data about file size.
What values are responsible for that kind of data. Cause after changing text, file size is changed. So the game not working.
Need advice, thanks
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finale00
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Re: NeverDead .asrBE
You can look at the script to see where the size is stored (both the compressed and original).
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gforcer18
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Re: NeverDead .asrBE
all that i learned from script, is that the 0x10 is file size, but i can't understand for what purpose this value needed.finale00 wrote:You can look at the script to see where the size is stored (both the compressed and original).
i just want learn on how to modify file properly, so please, what values in hex must be edited.
However, there are two values, that stores data about size or something like that. First is at 0xE. Second one is at 0xF. What data they contains - mistery for me
need help
