textures have to be applied manually for now.
game has some files with no extensions; to get those models you must rename the files manually.
use noesis to extract AFS files before running ripper; do not use AFS explorer.
if everything is all good i'll try to get textures in automatically, but that information is not stored in the model file; it's in the scb file I think. also noesis prepends a number before filenames which complicates things a little bit.
BTW, there are more DDS files (for non-models) in other game files. I will get to those later after I come back in a few days.
Instructions:
* extract AFS files using noesis
* place ripper in directory containing all game files
* run ripper.exe
* wait till it processes all files
* output is OBJ


