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[Wii] Eurocom's Rio (.Bin & .000)

Posted: Wed Jan 11, 2012 6:57 am
by BlueDrake
Hello there!

I have Rio for Wii and for fun I'm trying extract what I can. But unfortunately Google came up with nothing.
After about a week of trying to figure out how to extract this archive myself I have officially given up.
I'm pretty sure it's something like changing a few values in another Eurocom script, but I am at a loss.

The file structure looks exactly the same as other eurocom games, a bin file with the encrypted file names and the actual 000 archive.
Sphinx Thread viewtopic.php?f=10&t=6245
G-Force thread viewtopic.php?f=10&t=3614

But those scripts result in "Error: the requested amount of bytes to allocate is negative (-3288203280)"
I have attached the dastardly filelist.bin and parts of the filelist.000.

Any help would be greatly appreciated.

Re: [Wii] Eurocom's Rio (.Bin & .000)

Posted: Wed Jan 11, 2012 12:08 pm
by aluigi
it's necessary to know the encryption key for doing something otherwise there is no way to know at least the needed offsets and sizes.
you can try to post the executable of the game, maybe we are lucky.

Re: [Wii] Eurocom's Rio (.Bin & .000)

Posted: Wed Jan 11, 2012 10:52 pm
by BlueDrake
That doesn't sound promising but it is worth a shot.

Code: Select all

http://www.filehosting.org/file/details/300579/Rio.dol

Re: [Wii] Eurocom's Rio (.Bin & .000)

Posted: Thu Jan 12, 2012 12:47 am
by aluigi
you are lucky, I found the key :)
http://aluigi.org/papers/bms/rio.bms

note that the extracted files don't have names just because they are not available in the index file.

Re: [Wii] Eurocom's Rio (.Bin & .000)

Posted: Fri Jan 13, 2012 1:07 am
by BlueDrake
Wow that was fast, thank you. Works great with no problems.
Now for the fun part, opening hundreds of files and renaming them.