
Hello all.
I'm trying to rip models from Virtual On Xbox360.
Unfortunatly i don't have the skill of converting.
I hope someone can help.
*.mg2 texture file (ninja-style pvr image.)
*.mrg ??
*.mt ??
delete
Thanks in Advance!







Here are some more mg2 samples.finale00 wrote:The model format is quite messy.
Upload more models. It's the mg2 files.



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#header
<offsets and counts>
#each section
loop {
<floats and stuff>
int32 count
count*16 floats
int32 count2
<stuff>
}


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numSections {
int32 offset
int32 unk
}
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struct Vertex {
float[4] ?
}
struct Section {
68 bytes
int32 numVerts
numVerts Vertex
int32 count2
<stuff>
}




