The Forum is up for sale: XeNTaX Forum looking for new owner

Corum Online - unpacking *.pak files with quickBMS

Coders and would-be coders alike, this is the place to talk about programming.
Post Reply
modelone
ultra-n00b
Posts: 7
Joined: Wed Nov 02, 2011 10:07 am
Has thanked: 1 time

Corum Online - unpacking *.pak files with quickBMS

Post by modelone »

Hey, i would like to unpack packed files from game files named *.pak . I read some tutorials, but unfortunately cant understand them. Here is my file: http://speedy.sh/Hkqed/Npc.pak. Thank you for help ;)
Last edited by modelone on Sat Dec 31, 2011 4:47 pm, edited 1 time in total.
User avatar
aluigi
VVIP member
VVIP member
Posts: 1916
Joined: Thu Dec 08, 2005 12:26 pm
Location: www.ZENHAX.com
Has thanked: 4 times
Been thanked: 661 times
Contact:

Re: Need help - unpacking *.pak files with quickBMS

Post by aluigi »

the script for quickbms is ready, write the name of the game and I will post it
modelone
ultra-n00b
Posts: 7
Joined: Wed Nov 02, 2011 10:07 am
Has thanked: 1 time

Re: Need help - unpacking *.pak files with quickBMS

Post by modelone »

Nice. Thank you :) Name of the game is: Corum Online (Client ver. 4.7.5.2)
User avatar
aluigi
VVIP member
VVIP member
Posts: 1916
Joined: Thu Dec 08, 2005 12:26 pm
Location: www.ZENHAX.com
Has thanked: 4 times
Been thanked: 661 times
Contact:

Re: Corum Online - unpacking *.pak files with quickBMS

Post by aluigi »

Code: Select all

# Corum Online
# script for QuickBMS http://quickbms.aluigi.org

get PATH basename
string PATH += /
get DUMMY long
get FILES long
goto 0x5c
for i = 0 < FILES
    get XSIZE long
    get SIZE long
    get NAMESZ long
    math NAMESZ += 1
    get XOFFSET long
    getdstring DUMMY 0x10
    getdstring NAME NAMESZ
    savepos OFFSET
    set FNAME string PATH
    string FNAME += NAME
    log FNAME OFFSET SIZE
    math OFFSET += SIZE
    goto OFFSET
next i
Post Reply