Page 1 of 2
Disney Universe (Eurocom)
Posted: Sun Dec 11, 2011 12:39 pm
by aluigi
Another game developed by Eurocom with a modified file format derived from games like Sphix, Vancouver 2010 and G-Force.
script for QuickBMS:
http://aluigi.org/papers/bms/disney_universe.bms
Re: Disney Universe (Eurocom)
Posted: Sun Dec 11, 2011 1:39 pm
by brendan19
Thanks a lot Aluigi

Re: Disney Universe (Eurocom)
Posted: Sun Dec 11, 2011 5:28 pm
by ba1atu
he did this in order to help me extract the audio files. But i am unexperienced and got into a little trouble.
After extracting pirfilelist.bin i get a bunch of .moe files. How do i open those files?
Re: Disney Universe (Eurocom)
Posted: Mon Dec 12, 2011 1:49 pm
by brendan19
I can't even extract a single file even when using the 0.1.1 script for the 360 version.
I get "Error: Impossible to write -1779671659 bytes (total -1779671659), check your disk space."
Even though the hard drive has over 1TB of free space -_-
Re: Disney Universe (Eurocom)
Posted: Mon Dec 12, 2011 2:43 pm
by aluigi
upload the bin file which gives the problem so that I can take a look at it.
I'm still working on the scripts for the Eurocom games so it's ok :)
Re: Disney Universe (Eurocom)
Posted: Mon Dec 12, 2011 2:57 pm
by brendan19
The contents of this post was deleted because of possible forum rules violation.
Re: Disney Universe (Eurocom)
Posted: Mon Dec 12, 2011 4:53 pm
by michalss
does this also extract text files pls ? X360 support ?
Re: Disney Universe (Eurocom)
Posted: Mon Dec 12, 2011 5:37 pm
by aluigi
ok done, I have just updated the script.
the problem was simply that also the rc4 encryption is related to the endianess, that was the cause
Re: Disney Universe (Eurocom)
Posted: Mon Dec 12, 2011 5:45 pm
by michalss
aluigi wrote:ok done, I have just updated the script.
the problem was simply that also the rc4 encryption is related to the endianess, that was the cause
So now it works for X360 as well ?
thank you
Re: Disney Universe (Eurocom)
Posted: Mon Dec 12, 2011 7:06 pm
by michalss
aluigi wrote:ok done, I have just updated the script.
the problem was simply that also the rc4 encryption is related to the endianess, that was the cause
Any idea where is the text and fonts please ?
Re: Disney Universe (Eurocom)
Posted: Mon Dec 12, 2011 10:33 pm
by ba1atu
has anyone extracted the audio yet, please?
Re: Disney Universe (Eurocom)
Posted: Tue Dec 13, 2011 3:31 am
by brendan19
Seems a lot of the audio is in the filecom.000 archive.
For the 360 version, I don't think it's XMA though. It might be using Eurocom IMA ADPCM.
Re: Disney Universe (Eurocom)
Posted: Tue Dec 13, 2011 8:22 am
by michalss
extracted file FILE_GER.BIN which i think there are texts, but it contains only 6 dat files and no idea how to use them

Re: Disney Universe (Eurocom)
Posted: Tue Dec 13, 2011 9:23 pm
by ba1atu
after extracting filecom.000 i get a lot of .mus files. how do i open those?
Re: Disney Universe (Eurocom)
Posted: Sun Dec 18, 2011 8:52 pm
by ba1atu
does anybody have a solution for extracting the audio from the game?