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Ubisoft BF format EXTRACT/REPACK(TINTIN: THE GAME)

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sarzamin
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Ubisoft BF format EXTRACT/REPACK(TINTIN: THE GAME)

Post by sarzamin »

Is there is any way that we can extract and repack Ubisoft BF format (.bf) ,bfexctator with gui not working
working on THE ADVENTURES OF TINTIN: THE GAME
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aluigi
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Re: Ubisoft BF format EXTRACT/REPACK(TINTIN: THE GAME)

Post by aluigi »

I have just finished to write the script for QuickBMS:
http://aluigi.org/papers/bms/tintin.bms

the only 2 things which are not perfect are:
- the number of files for the last package, I have used a simple NAME == "" check
- the type 6 files like the various c*.bin files which are compressed but they don't use the lzo one of the others

anyway the result is ok so it's was only a technical note :)
fil1969
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Re: Ubisoft BF format EXTRACT/REPACK(TINTIN: THE GAME)

Post by fil1969 »

aluigi wrote:I have just finished to write the script for QuickBMS:
http://aluigi.org/papers/bms/tintin.bms

the only 2 things which are not perfect are:
- the number of files for the last package, I have used a simple NAME == "" check
- the type 6 files like the various c*.bin files which are compressed but they don't use the lzo one of the others

anyway the result is ok so it's was only a technical note :)
thank you!!

Btw, someone have found the meshes? what format are?
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Re: Ubisoft BF format EXTRACT/REPACK(TINTIN: THE GAME)

Post by michalss »

aluigi wrote:I have just finished to write the script for QuickBMS:
http://aluigi.org/papers/bms/tintin.bms

the only 2 things which are not perfect are:
- the number of files for the last package, I have used a simple NAME == "" check
- the type 6 files like the various c*.bin files which are compressed but they don't use the lzo one of the others

anyway the result is ok so it's was only a technical note :)
Aluigi,

Can you please modify it for X360 as well ??

thank you
Quick BMS Editor GUI - simple easy to use
Goto : viewtopic.php?uid=34229&f=29&t=6797&start=0

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