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Chuchoman
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Post by Chuchoman »

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Last edited by Chuchoman on Mon Nov 28, 2011 7:31 am, edited 1 time in total.
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Dinoguy1000
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Re: Extract and Rebuild Tool (audio munge file)

Post by Dinoguy1000 »

Forgive my ignorance, but what exactly do you mean by a "munge file"? A quick Google search wasn't particularly enlightening, though it sounds like you're describing an archive file, in which case this is literally the type of job MultiEx Commander and the MexScript scripting language were designed for. =)
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Chuchoman
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Re: Extract and Rebuild Tool (audio munge file)

Post by Chuchoman »

Well, a munge file would be a file that holds a bunch of small files inside of it.

In this case I have a munge file of about 300kb that includes about 40 audio files inside.

You said something about MultiEx and MexScript. As you can notice I have the "ultra-noob" rank, meaning I'm new at this forum and my knowledge about these terms or programs is scarce.

Could you guide me towards a solution to my issue?

Thanks :)
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Re: Extract and Rebuild Tool (audio munge file)

Post by Dinoguy1000 »

Yeah, your definition of "munge file" matches "archive file" to a T. :)

MultiEx Commander :wink:
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Re: Extract and Rebuild Tool (audio munge file)

Post by Chuchoman »

How that program could help me?
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Re: Extract and Rebuild Tool (audio munge file)

Post by Dinoguy1000 »

It allows you to extract (and in some cases re-pack) files from archives (or munge files) without needing to write or request a specialized, standalone tool. It does this by way of MexScript, which is an in-house scripting language specifically designed to handle files (most commonly by extracting the contents of archive/munge files).
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Re: Extract and Rebuild Tool (audio munge file)

Post by 0xFAIL »

To make this a bit easier:

What is the name and platform (Windows/Xbox/Playstation) of the game?
Where did you find the files inside the game? (is it in gamename/soundeffects/ or gamename/music)
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