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Child Of Eden (PS3) - Data.mself

Posted: Sat Oct 08, 2011 5:19 am
by brendan19
The singlular archive from the PS3 version of Child Of Eden.

Might contain a file table, I'm not 100% sure on that.

Could someone write a BMS script to extract it please? :)

http://www.mediafire.com/?rtc9dc6htr6w8tf

Re: Child Of Eden (PS3) - Data.mself

Posted: Sat Oct 08, 2011 9:54 am
by WRS
it does contain some data but the mself file looks too small to contain it. uncomment the log call to see what i mean

Code: Select all

endian big

idstring "MSF\0"

get DUMMY long # 1
get DUMMY long # 0
get SOMESIZE long # expected filesize?
get FILES long
get START long

goto START

for i = 0 < FILES
  getdstring NAME 32
  get DUMMY long
  get PNTR long
  get DUMMY long
  get SIZE long
  get DUMMY long
  get DUMMY long
  get DUMMY long
  get DUMMY long

  print "%NAME% @ %PNTR%, %SIZE% bytes"
#  log NAME PNTR SIZE
next i

Re: Child Of Eden (PS3) - Data.mself

Posted: Mon Oct 10, 2011 7:01 am
by brendan19
I did what you said and yeah, it only unpacks .dat files.

I see comments of VirtualDub inside some of them too so I'm not exactly sure.