Opening this PDE file

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Plaintiff
ultra-n00b
Posts: 3
Joined: Thu Sep 01, 2011 1:01 am

Opening this PDE file

Post by Plaintiff »

Hello I'm could use bit of help cracking open this game.

I was told by a friend that the PDE is the sweet spot and that one should put focus on that.

I tried opening it on the Processing Development Environment, but all it gave me were Java exceptions.

Code: Select all

Exception in thread "AWT-EventQueue-0" java.lang.OutOfMemoryError: Java heap space
	at java.util.Arrays.copyOfRange(Arrays.java:3209)
	at java.lang.String.<init>(String.java:215)
	at java.io.BufferedReader.readLine(BufferedReader.java:331)
	at java.io.BufferedReader.readLine(BufferedReader.java:362)
	at processing.core.PApplet.loadStrings(Unknown Source)
	at processing.core.PApplet.loadStrings(Unknown Source)
	at processing.app.Base.loadFile(Base.java:2259)
	at processing.app.SketchCode.load(SketchCode.java:275)
	at processing.app.SketchCode.<init>(SketchCode.java:88)
	at processing.app.Sketch.load(Sketch.java:187)
	at processing.app.Sketch.<init>(Sketch.java:135)
	at processing.app.Editor.handleOpenInternal(Editor.java:1846)
	at processing.app.Base.handleOpenReplace(Base.java:768)
	at processing.app.Base$4.actionPerformed(Base.java:1167)
	at javax.swing.AbstractButton.fireActionPerformed(AbstractButton.java:1995)
	at javax.swing.AbstractButton$Handler.actionPerformed(AbstractButton.java:2318)
	at javax.swing.DefaultButtonModel.fireActionPerformed(DefaultButtonModel.java:387)
	at javax.swing.DefaultButtonModel.setPressed(DefaultButtonModel.java:242)
	at javax.swing.AbstractButton.doClick(AbstractButton.java:357)
	at javax.swing.plaf.basic.BasicMenuItemUI.doClick(BasicMenuItemUI.java:809)
	at javax.swing.plaf.basic.BasicMenuItemUI$Handler.mouseReleased(BasicMenuItemUI.java:850)
	at java.awt.Component.processMouseEvent(Component.java:6267)
	at javax.swing.JComponent.processMouseEvent(JComponent.java:3267)
	at java.awt.Component.processEvent(Component.java:6032)
	at java.awt.Container.processEvent(Container.java:2041)
	at java.awt.Component.dispatchEventImpl(Component.java:4630)
	at java.awt.Container.dispatchEventImpl(Container.java:2099)
	at java.awt.Component.dispatchEvent(Component.java:4460)
	at java.awt.LightweightDispatcher.retargetMouseEvent(Container.java:4577)
	at java.awt.LightweightDispatcher.processMouseEvent(Container.java:4238)
	at java.awt.LightweightDispatcher.dispatchEvent(Container.java:4168)
	at java.awt.Container.dispatchEventImpl(Container.java:2085)
The PDE file is rather big and my connection is rather mediocre (DSL), so I'll upload the PDE file later.
Last edited by Plaintiff on Thu Sep 01, 2011 2:51 am, edited 3 times in total.
Plaintiff
ultra-n00b
Posts: 3
Joined: Thu Sep 01, 2011 1:01 am

Re: Opening this PDE file

Post by Plaintiff »

I don't think I need high-end hardware to view the file and this computer is less than a year old.

I have plenty of memory and other resources.

As for PDE material I'll see what the site says.
Rick
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Re: Opening this PDE file

Post by Rick »

What game is this for?
https://blog.gib.me/

Don't ask me about localization tools; if you don't have the resources to develop them yourself you don't need them.
Plaintiff
ultra-n00b
Posts: 3
Joined: Thu Sep 01, 2011 1:01 am

Re: Opening this PDE file

Post by Plaintiff »

http://www.2shared.com/file/6q3b56kU/finalcombat.html

Here is the file.

Oh and the game is Final Combat, a Chinese plagiarism of TF2.
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