Important information: this site is currently scheduled to go offline indefinitely by December 1st 2023.
If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe

City of Dreams

Post questions about game models here, or help out others!
Post Reply
finale00
M-M-M-Monster veteran
M-M-M-Monster veteran
Posts: 2382
Joined: Sat Apr 09, 2011 1:22 am
Has thanked: 170 times
Been thanked: 307 times

City of Dreams

Post by finale00 »

Last edited by finale00 on Tue Aug 23, 2011 9:11 pm, edited 2 times in total.
finale00
M-M-M-Monster veteran
M-M-M-Monster veteran
Posts: 2382
Joined: Sat Apr 09, 2011 1:22 am
Has thanked: 170 times
Been thanked: 307 times

Re: City of Dreams

Post by finale00 »

Got some more stuff out.

texture name is the same as the filename. Only one mesh per file.

Image

Everything after the UV section, I don't know what they could be. I would imagine normals are stored with the faces.
Karpati
ultra-veteran
ultra-veteran
Posts: 467
Joined: Thu Dec 07, 2006 11:25 pm
Has thanked: 9 times
Been thanked: 95 times

Re: City of Dreams

Post by Karpati »

Finale00,

Can you tell me how did you get your sample files ?

I downloaded the and installed the
cityofdream_setup.exe

I downloaded and extracted the
cityofdream-1.20110529.17.rar

I got same files from these packages (from the model directory), but these are seem to be packed ( .dds files also).

Your c02unit01.gcf file is 79744 bytes. My file is 35888 bytes.
finale00
M-M-M-Monster veteran
M-M-M-Monster veteran
Posts: 2382
Joined: Sat Apr 09, 2011 1:22 am
Has thanked: 170 times
Been thanked: 307 times

Re: City of Dreams

Post by finale00 »

The "archive unpack" title I wrote is misleading. The script chrrox wrote will decompress the files :)
Karpati
ultra-veteran
ultra-veteran
Posts: 467
Joined: Thu Dec 07, 2006 11:25 pm
Has thanked: 9 times
Been thanked: 95 times

Re: City of Dreams

Post by Karpati »

finale00 wrote:The "archive unpack" title I wrote is misleading. The script chrrox wrote will decompress the files :)
Thank you for your information. I readed the archive unpack thread already, but I did not understand it correctly. I did think it made for the .pak files only.
The script works on the model and the textures files also. :]
illian
beginner
Posts: 21
Joined: Sun Feb 05, 2012 1:36 pm
Has thanked: 2 times

Re: City of Dreams

Post by illian »

How did you extract the textures? I can't open them :cry:

Sample: http://www.mediafire.com/?e7j2p0yutiw1we7
chrrox
Moderator
Posts: 2602
Joined: Sun May 18, 2008 3:01 pm
Has thanked: 57 times
Been thanked: 1428 times

Re: City of Dreams

Post by chrrox »

run offzip on them.
Post Reply