Each time i apply texture to the model, i always get "brown" model (like model only have 1 color")
This is my step to apply texture to the model (i used 3ds Max 2010)
1>Export model to .dae , .tga texture with "Flip UV" option (Noesis) (Odin model)
2>Import .dae to 3ds max.
3> Odin model have 7 texture (000 >> 0006)
4>Open "Material Editor" and drag "000" texture to the material box.
5>Choose all mesh of Odin model and apply texture.
6> And i got this picture :

Anything i did wrong ? Please help me.







