The Forum is up for sale: XeNTaX Forum looking for new owner

Cannot ripping model from FFXII (Missing Triangles)

Post questions about game models here, or help out others!
Post Reply
goder2910
advanced
Posts: 45
Joined: Sat Jun 04, 2011 2:36 pm
Has thanked: 13 times
Been thanked: 13 times

Cannot ripping model from FFXII (Missing Triangles)

Post by goder2910 »

I try to open model FFXII by ModelViewerWXD3D9_0.3.
First i rip model by 3D Ripper DX and i get the model like this :
Image

Second i try to use Game Assassin , but GA only support plugin for 3DSMax 2011 ( iam using 2010),so i cannot take the model from GA, and i used 3D Ripper DX again to rip model from 3D View of GA, and i get the same result.

Someone know other way to rip model from FFXII, please help me ! I just need model, no need animation or bone :constipated:

Thank in advanced.
goder2910
advanced
Posts: 45
Joined: Sat Jun 04, 2011 2:36 pm
Has thanked: 13 times
Been thanked: 13 times

Re: Cannot ripping model from FFXII (Missing Triangles)

Post by goder2910 »

Any one can help me ? I really want character and monster from FFXII, and i have a project to mod GTA SA to GTA FFXII.
fewks
ultra-n00b
Posts: 5
Joined: Mon Jun 28, 2010 11:05 am

Re: Cannot ripping model from FFXII (Missing Triangles)

Post by fewks »

those black areas are just flipped polygons, all you need to do is to flip normals on them... i think :)
kaspar
n00b
Posts: 15
Joined: Tue May 03, 2011 6:43 pm
Has thanked: 5 times
Been thanked: 3 times

Re: Cannot ripping model from FFXII (Missing Triangles)

Post by kaspar »

right click -> flip normal mode and then click on the black triangles (it should work)

Anyway could you post the procedure and the tool for extracting ff12 models (starting from the iso)?

I had some problems and viewer didn't show me the models correctly..
goder2910
advanced
Posts: 45
Joined: Sat Jun 04, 2011 2:36 pm
Has thanked: 13 times
Been thanked: 13 times

Re: Cannot ripping model from FFXII (Missing Triangles)

Post by goder2910 »

Thank both of you for your helping ^^
The extractor i has attached below ^^
FFXIIDumper_0.1.rar
You do not have the required permissions to view the files attached to this post.
LUBDAR
veteran
Posts: 95
Joined: Wed Jun 08, 2011 7:14 am
Has thanked: 18 times
Been thanked: 9 times

Re: Cannot ripping model from FFXII (Missing Triangles)

Post by LUBDAR »

Has anyone consistently exported ff12 models? As far as I've seen, they all have either the black triangle problem, or have multiples of the same layers.
3DReaperDX appears to be flakey and yeilds the splotchy black triangle mess.
Post Reply