Trine S3D import script for 3DS Max 2011?
Posted: Mon Apr 25, 2011 1:20 am
I was googling around for a way to get Trine models in to 3DS Max and I found a thread where a guy requested a Blender script for this file type (s3d). You can view the thread here:
viewtopic.php?f=16&t=6465
I don't have the first clue on how to use Blender since all I use is 3DS Max. Is it possible that someone could make a Maxscript to import Trine .S3D models (with their UV maps intact of course)? Textures aren't a problem since the .fbi format is unencrypted and can be renamed to .dds and such.
I've been wanting to mess with the Trine stuff ever since the game was released. I'd greatly appreciate it if anyone were to do this for me. I don't know how to make scripts or anything, otherwise I'd do it myself.
PS: I thought about posting this in that thread but I wasn't sure if it was the right move. The thread was basically said and done with so it seemed proper to let it die away naturally.
viewtopic.php?f=16&t=6465
I don't have the first clue on how to use Blender since all I use is 3DS Max. Is it possible that someone could make a Maxscript to import Trine .S3D models (with their UV maps intact of course)? Textures aren't a problem since the .fbi format is unencrypted and can be renamed to .dds and such.
I've been wanting to mess with the Trine stuff ever since the game was released. I'd greatly appreciate it if anyone were to do this for me. I don't know how to make scripts or anything, otherwise I'd do it myself.
PS: I thought about posting this in that thread but I wasn't sure if it was the right move. The thread was basically said and done with so it seemed proper to let it die away naturally.