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War of Dragons : age of dragons

Post questions about game models here, or help out others!
finale00
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Re: War of Dragons : age of dragons

Post by finale00 »

What's the pixel format for these textures?

It just says 0x16.

Probably one of those RGBA32 or something, but I don't get anything from it.
You do not have the required permissions to view the files attached to this post.
raykingnihong
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Re: War of Dragons : age of dragons

Post by raykingnihong »

Hello God, I've been looking for this game for a long time, many connections are disabled, can give a new connection, for which I would like to thank you, my friend
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Re: War of Dragons : age of dragons

Post by Mr.Mouse »

No warez
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Re: War of Dragons : age of dragons

Post by chrrox »

No need to worry mr. mouse.
This is a free to play and download mmo.
The link for the client files still works
if you view the source of page.
http://www.mgame.com/download/download_ ... me?GCD=WOD
it gives you the client download links.

Code: Select all

http://content4mapa.nefficient.co.kr/mgame/wod/20120524/WODOnlineSetup.exe
http://content4mapa.nefficient.co.kr/mgame/wod/20120524/data1.zip
http://content4mapa.nefficient.co.kr/mgame/wod/20120524/data2.zip
http://content4mapa.nefficient.co.kr/mgame/wod/20120524/data3.zip
http://content4mapa.nefficient.co.kr/mgame/wod/20120524/data4.zip
http://content4mapa.nefficient.co.kr/mgame/wod/20120524/data5.zip
RonaldinhoR9
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Re: War of Dragons : age of dragons

Post by RonaldinhoR9 »

chrrox wrote:No need to worry mr. mouse.
This is a free to play and download mmo.
The link for the client files still works
if you view the source of page.
http://www.mgame.com/download/download_ ... me?GCD=WOD
it gives you the client download links.

Code: Select all

http://content4mapa.nefficient.co.kr/mgame/wod/20120524/WODOnlineSetup.exe
http://content4mapa.nefficient.co.kr/mgame/wod/20120524/data1.zip
http://content4mapa.nefficient.co.kr/mgame/wod/20120524/data2.zip
http://content4mapa.nefficient.co.kr/mgame/wod/20120524/data3.zip
http://content4mapa.nefficient.co.kr/mgame/wod/20120524/data4.zip
http://content4mapa.nefficient.co.kr/mgame/wod/20120524/data5.zip
Chrrox, i downaloded and treid to open some files, .xac with script you did, but some appear this error in 3dmax:
Image

Others files, like this BOW open normal. What can be?
Image

I notice that sometimes the same file that open once, in the second time to try to open, gave that error.
Dezert
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Re: War of Dragons : age of dragons

Post by Dezert »

chrrox wrote:No need to worry mr. mouse.
This is a free to play and download mmo.
The link for the client files still works
if you view the source of page.
http://www.mgame.com/download/download_ ... me?GCD=WOD
it gives you the client download links.

Code: Select all

http://content4mapa.nefficient.co.kr/mgame/wod/20120524/WODOnlineSetup.exe
http://content4mapa.nefficient.co.kr/mgame/wod/20120524/data1.zip
http://content4mapa.nefficient.co.kr/mgame/wod/20120524/data2.zip
http://content4mapa.nefficient.co.kr/mgame/wod/20120524/data3.zip
http://content4mapa.nefficient.co.kr/mgame/wod/20120524/data4.zip
http://content4mapa.nefficient.co.kr/mgame/wod/20120524/data5.zip
Do you still have this game, if Yes, throw please the link
Egaoladakir
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Re: War of Dragons : age of dragons

Post by Egaoladakir »

I salvaged the Russian version client (WOD 130722).

https://mega.nz/file/TMt1yASQ#Bz_MeV7iB ... Zlm0gPuoho
Egaoladakir
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Re: War of Dragons : age of dragons

Post by Egaoladakir »

Dezert wrote: Sun May 15, 2016 9:56 pm

Do you still have this game, if Yes, throw please the link
I got some russian version (WOD_130722)

https://mega.nz/file/TMt1yASQ#Bz_MeV7iB ... Zlm0gPuoho


I tried mentioned guides to unpack models, textures and sounds - nothing worked for me.
I don't know how to unpack tlb2/data2 archives. And I probably used wrong guide to use Offzip.
Drawing
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Re: War of Dragons : age of dragons

Post by Drawing »

Egaoladakir wrote: Sat Jun 13, 2020 5:50 pm
I got some russian version (WOD_130722)

https://mega.nz/file/TMt1yASQ#Bz_MeV7iB ... Zlm0gPuoho


I tried mentioned guides to unpack models, textures and sounds - nothing worked for me.
I don't know how to unpack tlb2/data2 archives. And I probably used wrong guide to use Offzip.


Man! god bless you! I've been looking for this client a lot and never found it.

Someone knows if all war of dragon version were closed or if there is anyone still online ( kr, ch, ru, etc..) ?
Egaoladakir
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Re: War of Dragons : age of dragons

Post by Egaoladakir »

Drawing wrote: Sun Jun 14, 2020 4:10 pm
Man! god bless you! I've been looking for this client a lot and never found it.

Someone knows if all war of dragon version were closed or if there is anyone still online ( kr, ch, ru, etc..) ?
Yes, game is officially shut down long ago.

Right now, I have the question. How to rip models? I cannot unpack Data2/tbl2 files.
Next, I don't know how to access XAC model and other file containing textures.

Please let me know, if this client is in any of use?
Drawing
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Re: War of Dragons : age of dragons

Post by Drawing »

Egaoladakir wrote: Mon Jun 15, 2020 12:18 am
Yes, game is officially shut down long ago.

Right now, I have the question. How to rip models? I cannot unpack Data2/tbl2 files.
Next, I don't know how to access XAC model and other file containing textures.

Please let me know, if this client is in any of use?
https://aluigi.altervista.org/bms/war_o ... ragons.bms

I extracted content using this script for quickbms

just select file.tlb In char folder and it will unpack everything.

To import models we got different way: most canonic would be use chrrox max plugin (mesh, bones) , or you could try fatimporter ( it should load animation too; i don't remember if it was integrated war of dragon but it has dk online and other game using .xac, xsm format). You could try noesis script made by finale too.
Egaoladakir
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Re: War of Dragons : age of dragons

Post by Egaoladakir »

Drawing wrote: Mon Jun 15, 2020 12:49 am
https://aluigi.altervista.org/bms/war_o ... ragons.bms

I extracted content using this script for quickbms

just select file.tlb In char folder and it will unpack everything.

To import models we got different way: most canonic would be use chrrox max plugin (mesh, bones) , or you could try fatimporter ( it should load animation too; i don't remember if it was integrated war of dragon but it has dk online and other game using .xac, xsm format). You could try noesis script made by finale too.
Is there ways to import into blender?
How to be with texture access?
Drawing
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Re: War of Dragons : age of dragons

Post by Drawing »

Szkaradek123 wrote: Sat Apr 23, 2011 7:42 pm Updated 2015-02-04:
Here is importer for textured and skinned models and for animation.
It requires Blender249 and Python 26.
How use:
1. unpack importer
2. run Blender249.blend
3. in Blender Text Window press alt+p and select:
- xac files from 'part' folder for meshes
- xac file from model folder for skeleton
- xsm files from 'action' folder for animation
download/file.php?id=8598

for texture, you need to find yourself where they are located, they are in .xtex format. then use this script for quickbms made by chrrox to convert them

Code: Select all

goto 0x10
set MEMORY_FILE binary "\x44\x44\x53\x20\x7C\x00\x00\x00\x07\x10\x0A\x00\x00\x04\x00\x00\x00\x04\x00\x00\x00\x00\x08\x00\x00\x00\x00\x00\x0B\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x20\x00\x00\x00\x05\x00\x00\x00\x44\x58\x54\x31\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x08\x10\x40\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00"
get name1 string
getdstring null 0x10
get type long
get height long
get width long
get null long
get dxt long
get mips long
putVarChr MEMORY_FILE 0x1C mips long
putVarChr MEMORY_FILE 0xC width long
putVarChr MEMORY_FILE 0x10 height long
putVarChr MEMORY_FILE 0x54 dxt long
savepos offset
get size asize
math size - offset
get name basename
string name + .dds
append
log MEMORY_FILE offset size
append
math size + 0x80
log name 0 SIZE MEMORY_FILE
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