
First use offzip on the main archive
c:\offzip.exe -1 -a c:\file.bin c:\extract 0x0
it will make one big archive
then it will error out after a while that is fine all the characters have been extracted in this part.
next run the g1mt and g1mg bms files on this archive to extract the textures and meshes
then run the dds converter on the g1t files and my max script on the g1m files.
http://cid-c847f40a560a7fb6.office.live ... 0Files.rar
Mario and me worked on the texture bms and i made the max script.

