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Re: Replacing models in FFVII PC - Help, please.

Posted: Tue Feb 22, 2011 1:59 am
by Cloud452
Thanks jaden.


No new progress to show in this post (maybe later tonight or tomorrow), but I just wanted to show that I can also use the original purple colored texture from Dissidia quick and easy. :)

Image (yes some parts are "off", this was just for texture display purposes, didn't want to waste time repositioning/rotating everything)

Re: Replacing models in FFVII PC - Help, please.

Posted: Tue Feb 22, 2011 3:46 pm
by Devilot
I wanted to do that too, you know about animations either? importing them from other games?

Re: Replacing models in FFVII PC - Help, please.

Posted: Tue Feb 22, 2011 6:04 pm
by Cloud452
Devilot wrote:I wanted to do that too, you know about animations either? importing them from other games?
I'd love to replace some of Cloud's animations from Dissidia... I know that Noesis exports the animation file, but other than that? No clue whatsoever if it's even possible to change the animations or import others.

However, I would expect someone over at http://forums.qhimm.com/ would know if it's possible... but I advise against asking about porting anything from another game, it's a "no-no" over there, so just ask about changing animations n' whatnot.

*edit*

These two topics may be of some help:
http://forums.qhimm.com/index.php?topic=8195
http://forums.qhimm.com/index.php?topic=9277

Re: Replacing models in FFVII PC - Help, please.

Posted: Tue Feb 22, 2011 8:33 pm
by Devilot
it's also worth to know how to CHANGE/ADD some anims. We've been waiting for a full sephiroth patch, with limit breaks, for too long lol

Re: Replacing models in FFVII PC - Help, please.

Posted: Tue Feb 22, 2011 10:16 pm
by Cloud452
Did some work on the upper portion of the leg. The uv-mapping for the lower part of it really needs work.... but I'd have to say that it is quite difficult to get it to look right when you're not "amazing" at modifying uv-maps. >_<

Image

Re: Replacing models in FFVII PC - Help, please.

Posted: Tue Feb 22, 2011 11:00 pm
by Devilot
it looks good right now :D

Re: Replacing models in FFVII PC - Help, please.

Posted: Tue Feb 22, 2011 11:34 pm
by ultimaespio
Can't port animations. If you want new ones, you'll have to manually edit them yourself.

Re: Replacing models in FFVII PC - Help, please.

Posted: Wed Feb 23, 2011 12:41 am
by jaden
so far it look great cloud452

Re: Replacing models in FFVII PC - Help, please.

Posted: Wed Feb 23, 2011 3:26 am
by philman
jaden i don't want be mad but i think you appreciated so much the work of cloud452 XD.

i really want try help you with this cloud but i don't have much time and i have some projects to finish.

Re: Replacing models in FFVII PC - Help, please.

Posted: Wed Feb 23, 2011 7:32 am
by Cloud452
So I've got a nice update!

Cloud is pretty much 99% done..... although some parts need some major tweaking to get it looking as "perfect" as I'd like (and I'm well aware the old game won't allow it to be nearly as "perfect" as I'd like).

Image Image Image Image

Image Image Image

Image Image Image Image

(Yes, as you can see I have to finish redoing the left upper-arm and the most obvious is the right arm is rather 'off'... that one piece doesn't like to play fair...)

Wish I could find a way to contact NameSpoofer (or "refoopseman" as I've seen him use that name too)... I managed to contact a friend of his who uploaded videos to YouTube http://www.youtube.com/user/FF7ModHD but he said NameSpoofer had quit. Still, I'm positive he could give me good advice, or maybe even http://www.youtube.com/user/umjammerlammy2 will reply to me once again, as I asked about making a tutorial....

*edit*

Just a quick port of the Ultima Weapon from Dissidia (with proper transparency working):
Image

Re: Replacing models in FFVII PC - Help, please.

Posted: Wed Feb 23, 2011 11:20 am
by Devilot
ultimaespio wrote:Can't port animations. If you want new ones, you'll have to manually edit them yourself.
not even from other in-game subjects?

Re: Replacing models in FFVII PC - Help, please.

Posted: Wed Feb 23, 2011 1:38 pm
by jaden
cloud452
Try to ask thristy
http://www.youtube.com/watch?v=XRRJy9TNqH0

Re: Replacing models in FFVII PC - Help, please.

Posted: Wed Feb 23, 2011 2:08 pm
by ultimaespio
Devilot wrote:
ultimaespio wrote:Can't port animations. If you want new ones, you'll have to manually edit them yourself.
not even from other in-game subjects?
Nope.

Re: Replacing models in FFVII PC - Help, please.

Posted: Thu Feb 24, 2011 1:52 am
by Cloud452
jaden wrote:cloud452
Try to ask thristy
http://www.youtube.com/watch?v=XRRJy9TNqH0
I'll give it a shot....

Re: Replacing models in FFVII PC - Help, please.

Posted: Fri Feb 25, 2011 12:01 pm
by Cloud452
Well nothing back from trishty, or any other modders I've contacted.

I've done a lot of searching and found: http://vnsharing.net/forum/showpost.php ... stcount=46 But the password for it (I think it is "Gamevn") doesn't seem to work... All those models would have helped give me a better idea as to how to build them better. :(


I've also been reviewing videos and some field models to see how I can improve my Cloud model... but that will take time to do.


Tried to fix the feet when he is going to jump or dash, and have been trying to see if changing the options for bones in each animation frame will help:

Image

I don't know if it will look "wrong" if it doesn't "bend" like the original though, since I haven't tried changing all the frames to see the full animation.