Page 1 of 1

PS2 .TIM (tiny image format)

Posted: Wed Feb 09, 2011 2:25 am
by viperzerofsx
The contents of this post was deleted because of possible forum rules violation.

Re: PS2 .TIM (tiny image format)

Posted: Wed Feb 09, 2011 1:41 pm
by jaden
try to use noesis

Re: PS2 .TIM (tiny image format)

Posted: Mon Mar 14, 2011 10:25 pm
by viperzerofsx
ok now I gave it a shot with jaeder naub and noesis and only had a few results so I want to ask however downloaded it if this format is extractable or should i move on to another game like ace combat 5 which used a type of bitmap

Re: PS2 .TIM (tiny image format)

Posted: Tue Mar 15, 2011 4:39 pm
by SkyBladeCloud
That bigfile uses a custom graphic format (very simmilar to TM2, yeah) that has the "GIM" signature; but it´s different than GIM´s from PS3/PSP so you wont find any tool to view them. In order to decode, note that the header (after the signatures), includes the ressolution, then it comes the pixel datam then a 0x10 tag and last the color palette (All the examples i´ve seen are BGRA-8bit-indexed).

I havent decode any of them, so I cant really tell if they are swizzled or not, but it´s not an impossible task ;)

Re: PS2 .TIM (tiny image format)

Posted: Tue Mar 15, 2011 5:54 pm
by viperzerofsx
oh thank you