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Pocket God!

Posted: Tue Jan 25, 2011 4:13 pm
by Doctor Loboto
Well, after searching relentlessly through the files of Pocket God, I've found the graphic files. How to view them though is somewhat confusing. Using Tile Molester I've figured out the proper codec, but I am unable to determine the palettes properly.
The specs are Mode 2-Dimensional and the codec is one of the 16bpp, any of them really work, but I'm not sure which is the 'proper' one.

Take a look at these files.
http://www.sendspace.com/file/qdut05
Notably 'TextureAtlas0.raw16' and 'TextureAtlas1.raw16' with the previously mentioned specifications and the viewer at max width.

Can someone help me out here?

Re: Pocket God!

Posted: Fri Jan 28, 2011 7:54 pm
by EldritchDecross
Hahaha, that's awesome. This is one of my favorite Ipod touch games. I hope someone figures this out soon.

Re: Pocket God!

Posted: Sun Apr 17, 2011 11:59 am
by Doctor Loboto
http://www.sendspace.com/file/8xvskc

Here's an updated link to all necessary files.

Apparently these each have a MacBinary 2 header...whatever that means...

Re: Pocket God!

Posted: Tue Apr 26, 2011 8:46 pm
by EldritchDecross
Egh...macintosh formats...how I hate them. I've been messing with these in jaeder naub's raw viewer and can see the graphics...sort of. How to properly extract them is anyone's guess...I hope we get someone on this soon, though the MMF and Scott Pilgrim is more important to me.

Re: Pocket God!

Posted: Sun May 29, 2011 4:16 pm
by Doctor Loboto
Another update to the game, another update to the files!

http://www.sendspace.com/file/hw7owc

The sooner we figure this out, the sooner we'll be able to get the graphics of every other update as they come out!

Any help at all would be appreciated...

Re: Pocket God!

Posted: Fri Aug 12, 2011 9:46 pm
by Doctor Loboto
Jeez...can't anyone help?

Anyways, here's the most recently updated files...
http://www.sendspace.com/file/3x8v21