bigBear, thanks for saving my sanity with that lol
for anyone planning to extract the big files using that script, i'm using my -under development- bnk extractor to see what kind of MESH filenames (3dg) exist in these bin-bnk files, and in which big files you can find them.
for example, you can use these text files to search for "veyron" and the line above the search results will tell you in which file geometry relative to veyron exists. that's another good step in the mess i guess...
in general, this is what's in the big files, as far as 3D models is concerned:
bigfile_RU_1 : avatars, human bodies, jewels clothes accessories and stuff
bigfile_RU_2 : islands sectors
bigfile_RU_3 : more island sectors...
bigfile_RU_4 : even more island sectors!
bigfile_RU_5 : finally, what we've all been waiting for, CARS! all car files, traffic files etc!
text files are coming soon, it takes some time to generate them...
