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Precursors .rf2 model format
Posted: Sat Jan 08, 2011 12:19 am
by zardalu
The contents of this post was deleted because of possible forum rules violation.
Re: Precursors .rf2 model format
Posted: Sun Jan 09, 2011 10:43 am
by myers
Try to put an original Xenus model into game, it will works! But there is some error, but it works. So Maybe we can do something with the old Xenus 3ds plugnis I think.
Re: Precursors .rf2 model format
Posted: Sun Jan 09, 2011 4:21 pm
by zardalu
The contents of this post was deleted because of possible forum rules violation.
Re: Precursors .rf2 model format
Posted: Sun Jan 09, 2011 4:36 pm
by myers
I edited a simple model (an inventory one) with hex editor, as scheme of an old inventory model (from xenus) so I turned back the version of that model file, and in the RF2view it worked. But with more complex models like vehicles, characers, weapons it will be more difficult...
I think the most important thing is find a way how to edit the lv2 levels without level editor.