um nope.. I can rip models with both 3dripperDX and 3dvia... people think I'm lying or something I use to do it all the time <_<
the problem is some models back cull, so geometry goes missing, or sometimes texture coordinates are badly lost. the method is just not reliable cause your at the mercy of the PCSX2 support list.
http://i38.tinypic.com/5peviu.jpg
I use to do this on a forum, but nobody really paid attention to it. so i'm going to correct this disccusion one last time. you CAN rip from pcsx2, the meshes HAVE z depth
x=Side-to-Side
y=Front-to-Back
z=Up-to-Down