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aqua digger 3d dat file
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WRS
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Re: aqua digger 3d dat file
Code: Select all
idstring "GaveOverGames' Resource File\x0\x0"
get UNKNOWN long # not sure
get DPOINT long # pointer to start of structures
get FCOUNT long # file count
goto DPOINT
for i = 1 to FCOUNT
get FNPOINT long # filename pointer
get UNKNOWN long # ??
get NFPOINT long # pointer to end of data / next struct
get FSIZE long # decompressed size
get FZSIZE long # compressed size
goto FNPOINT # just skips 2 null bytes
get FNAME string # filename!
savepos FOFFSET
if FZSIZE == FSIZE
log FNAME FOFFSET FSIZE
else
clog FNAME FOFFSET FZSIZE FSIZE
endif
goto NFPOINT
next i
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Bogus
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Re: aqua digger 3d dat file
thanks the script works i have such question
what it are for commands: get UNKNOWN long, get DPOINT long, get FCOUNT long etc?
these commands was not in instruction to quickbms I did not know that files location there is after names files
I hope you write back to mi
one more thing:
what from theme kao the kangaroo adp music file?
what it are for commands: get UNKNOWN long, get DPOINT long, get FCOUNT long etc?
these commands was not in instruction to quickbms I did not know that files location there is after names files
I hope you write back to mi
one more thing:
what from theme kao the kangaroo adp music file?
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WRS
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Re: aqua digger 3d dat file
quickbms.txt explains the functions, but to break it down even further:Bogus wrote:thanks the script works i have such question
what it are for commands: get UNKNOWN long, get DPOINT long, get FCOUNT long etc?
these commands was not in instruction to quickbms I did not know that files location there is after names files
I hope you write back to mi
one more thing:
what from theme kao the kangaroo adp music file?
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get [b]FCOUNT [/b]longCode: Select all
get FCOUNT [b]long[/b]Useful tool links:
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Bogus
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Re: aqua digger 3d dat file
what from adp files?
I would like to convert on wav
the point is that I want to listen to music not only in the game but also outside the game
long this I know what it is that 4 bytes
interesting whether mi write back
I would like to convert on wav
the point is that I want to listen to music not only in the game but also outside the game
long this I know what it is that 4 bytes
interesting whether mi write back
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WRS
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Re: aqua digger 3d dat file
i was just trying to explain what i thought you were asking. translated english isn't an ideal way to communicate.Bogus wrote:what from adp files?
I would like to convert on wav
the point is that I want to listen to music not only in the game but also outside the game
long this I know what it is that 4 bytes
interesting whether mi write back
your adp files i don't care about. if i did, i would be posting in one of the threads you created for it. please understand that. no more pms please!
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brendan19
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Re: aqua digger 3d dat file
The music files are MO3 files.
Basically they are a newer version of the old tracker modules similar to those used in DOS games combined with the MP3 codec.
I've ripped and converted the music for you into FLAC and I'll post a link later on in the week for you.
For future reference, MO3 files can be played with XMPlayer.
Basically they are a newer version of the old tracker modules similar to those used in DOS games combined with the MP3 codec.
I've ripped and converted the music for you into FLAC and I'll post a link later on in the week for you.
For future reference, MO3 files can be played with XMPlayer.
