Yes, I've tried it. It opens up the model, it is a bit messed up and many polygons are bad. When I save the model with another filetype and reopen the model with the software I use there is nothing.
Unfortunately some of .sgc files don't have a parent object referenced from the subobjects. I don't know how can I move the 'flying' parts to the correct 'place' automatically.
Hey, I managed to open a locked .sgc model with the 3dobject converter, also the textures are right.
But there is stil a problem: When I save the model ex. as a Waveobject .obj file, and reopen the model with another software (3dsimed), the textures don't match themodel anymore. Why?
I think there must be another problem. Here are two screens from what I mean. It seems the texture is not frong mapped but something other is messed up.
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Karpati wrote:
Unfortunately some of .sgc files don't have a parent object referenced from the subobjects. I don't know how can I move the 'flying' parts to the correct 'place' automatically.