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(PS3) FolkLore

Posted: Tue Oct 26, 2010 3:56 am
by chrrox
Here is a bms script to extract the bin files.

Code: Select all


endian big
open FDDE fht_ 0
open FDDE bin_ 1
get files asize
math files / 0x28
for i = 0 < files
getdstring name 0x20
get size long
get offset long
log name offset size 1
next i


Re: (PS3) FolkLore

Posted: Sat Oct 30, 2010 11:02 am
by Ares722
Any sample file?

Re: (PS3) FolkLore

Posted: Sat Oct 30, 2010 1:31 pm
by chrrox
i am not asking for help i am posting the extractor why would i post a sample file?

Re: (PS3) FolkLore

Posted: Sun Oct 31, 2010 12:53 pm
by Ares722
chrrox wrote:i am not asking for help i am posting the extractor why would i post a sample file?
Sorry, I misanderstood your intentions, I though that you wanted an help to convert the extracted game models...
Anyway thanks for the script.....mybe I work too much with my wild imagination.....ehehe (: ....bye bye chrrox :bye: